Price: $72.95 – $37.88
(as of Dec 28,2024 09:01:11 UTC – Details)
Publisher : Academic Press; First Edition (February 11, 1989)
Language : English
Hardcover : 327 pages
ISBN-10 : 0122861604
ISBN-13 : 978-0122861604
Item Weight : 2.31 pounds
Dimensions : 6.26 x 0.85 x 9.16 inches
Ray tracing is a powerful rendering technique used in computer graphics to create realistic images by simulating the way light interacts with objects in a scene. This technique has been used in movies, video games, and architectural visualization to produce stunning visual effects and lifelike images.
“The Morgan Kaufmann Series in Computer Graphics” is a comprehensive book that explores the principles and practices of ray tracing. It covers topics such as ray-surface intersection, shading models, global illumination, and acceleration structures, providing readers with a deep understanding of how ray tracing works and how to implement it in their own projects.
Whether you’re a beginner looking to learn the basics of ray tracing or an experienced graphics programmer wanting to improve your skills, this book is a valuable resource for anyone interested in creating high-quality, realistic graphics. Stay tuned for more posts on ray tracing and how it can elevate your rendering capabilities.
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