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Behavioral Mathematics for Game AI by Dave Mark (2009, Sftcvr) Good
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Behavioral Mathematics for Game AI by Dave Mark (2009, Sftcvr) Good
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Behavioral Mathematics for Game AI by Dave Mark is a comprehensive guide to understanding and implementing mathematical concepts in game artificial intelligence. Published in 2009, this book covers a wide range of topics such as decision-making, pathfinding, and probability, providing game developers with the tools they need to create engaging and realistic AI behaviors.
With a focus on practical applications, this book includes code examples and step-by-step explanations to help readers grasp complex mathematical concepts and apply them to their own game projects. Whether you’re a beginner or an experienced developer, Behavioral Mathematics for Game AI is a valuable resource for anyone looking to enhance their AI programming skills.
If you’re interested in delving into the world of game AI and want to learn how to use mathematics to create intelligent and dynamic behaviors, be sure to check out Dave Mark’s book. It’s a must-have for any game developer’s library.
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