Game Development With Microsoft Directcompute


Price: $49.99 – $37.93
(as of Nov 28,2024 03:13:29 UTC – Details)




Publisher ‏ : ‎ Cengage Learning Ptr; 1st edition (January 1, 2012)
Language ‏ : ‎ English
Paperback ‏ : ‎ 500 pages
ISBN-10 ‏ : ‎ 143545846X
ISBN-13 ‏ : ‎ 978-1435458468
Dimensions ‏ : ‎ 7.44 x 0.79 x 9.69 inches


Game Development With Microsoft Directcompute

Microsoft DirectCompute is a technology that allows developers to harness the power of the GPU for general-purpose computing tasks, such as physics simulations, AI calculations, and more. This can greatly enhance the performance and visual fidelity of games, as well as enable more complex and realistic gameplay experiences.

In game development, DirectCompute can be used to offload computationally intensive tasks from the CPU to the GPU, freeing up resources for other game logic and improving overall performance. For example, physics simulations, such as ragdoll animations or particle effects, can be implemented using DirectCompute to achieve more realistic and dynamic results.

DirectCompute can also be used for advanced lighting and shading effects, such as global illumination or ray tracing, which can greatly enhance the visual quality of a game. By utilizing the parallel processing power of the GPU, developers can achieve more realistic lighting and shadow effects, as well as more complex materials and textures.

Overall, Microsoft DirectCompute offers game developers a powerful tool for optimizing performance, enhancing visuals, and creating more immersive gameplay experiences. By taking advantage of this technology, developers can push the boundaries of what is possible in game development and deliver truly groundbreaking experiences to players.
#Game #Development #Microsoft #Directcompute

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