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PlayStation 6 Won’t Be A Completely Discless Console Due to Sony’s Huge Global Market, Shawn Layden Says


An all-digital future may still be far away for Sony, as the PlayStation 6 will likely not be a completely discless console, according to SIE Worldwide Studios’ former CEO Shawn Layden.

In a new interview with KiwiTalks, the former PlayStation executive commented on the PS6, saying that he doesn’t think Sony can get away with releasing a discless console. Xbox has had more success in this strategy as they are mostly successful in markets such as the US, Canada, Australia, and New Zealand, where conditions were better suited for the jump. Sony, on the other hand, is the number one platform in around 170 countries around the world, and has an obligation to evaluate how many of the markets they are successful in would be able to make the jump into an all-digital future. In addition, the former executive also highlighted how PlayStation consoles are popular in military bases, where there’s often no internet connection, and with athletes who bring the systems with them to hotels, where downloading tens, if not a hundred plus, gigabytes would be extremely inconvenient. With their market being so huge, Shawn Layden ended, it will be hard for them to release a completely discless PlayStation 6.

The PlayStation 6 has yet to be officially announced, but work on the new console has unsurprisingly already started. The new system, like its two immediate predecessors, will be powered by AMD hardware, although Intel did try to produce the system. The design of its SoC is complete and already in the pre-silicon validation phase. According to other rumors, there are two different SoCs in the works, and one of them is said to be more affordable, which will possibly power a less powerful variant of the system like a handheld.



In a recent interview with PlayStation’s former chairman, Shawn Layden, it has been revealed that the highly anticipated PlayStation 6 won’t be a completely discless console. Despite the growing trend towards digital downloads and streaming services, Sony is mindful of its huge global market and the importance of physical media in certain regions.

Layden explained that while digital sales are on the rise, there are still many parts of the world where internet infrastructure is not yet sufficient to support a fully digital gaming experience. Additionally, there are players who prefer to collect physical copies of games or share them with friends and family.

This decision reflects Sony’s commitment to providing options for all types of gamers and ensuring that the PlayStation brand remains accessible and relevant worldwide. While the PlayStation 6 will likely offer a range of digital features and services, including backwards compatibility and cloud gaming, it will also support physical discs for those who prefer or rely on them.

It’s clear that Sony is taking a thoughtful and inclusive approach to the development of the PlayStation 6, considering the diverse needs and preferences of its global audience. Stay tuned for more updates on this exciting new console!

Tags:

  1. PlayStation 6
  2. Sony
  3. Discless console
  4. Global market
  5. Shawn Layden
  6. Gaming industry
  7. Next-gen console
  8. Physical media
  9. Sony PlayStation
  10. Gaming technology

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