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Tag: Deliverance

  • Kingdom Come: Deliverance 2 live launch coverage – Reviews, performance analysis and all the latest news


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    Fun with console commands

    Horse floats into stratosphere in KCD2 #gaming #pcgamer #kingdomcomedeliverance – YouTube
    Horse floats into stratosphere in KCD2 #gaming #pcgamer #kingdomcomedeliverance - YouTube


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    Yes, Kingdom Come 2 has console commands.

    When does Kingdom Come: Deliverance 2 release where you live?

    (Image credit: Warhorse Studios)

    We’ve entered the final 24 hours before Kingdom Come 2’s release. If you’re staring at your Steam client waiting for the big green “play” button to appear, take a gander at the official release times below so you know for sure when it’s unlocking in your region.

    • Los Angeles: 8 am PST on Tuesday, February 4
    • New York: 11 am EST on Tuesday, February 4
    • London: 4 pm GMT on Tuesday, February 4
    • Berlin: 5 pm CET on Tuesday, February 4
    • Sydney: 3 am AEDT on Wednesday, February 5
    • Wellington: 5 am NZDT on Wednesday, February 5

    Kingdom Come: Deliverance 2 performance testing

    (Image credit: Deep Silver)

    Good news if you’re planning to jump into Kingdom Come: Deliverance 2 when it launches on Tuesday: We’ve not only given the sandbox RPG a hearty recommendation in our review, it’s gotten a separate thumbs up from our hardware team, which put the RPG through its technical paces in our Kingdom Come: Deliverance 2 performance analysis.

    The short version is that the CryEngine game can, as you’d expect, give any GPU a hard time at max settings and high resolutions, but scales well and is stable. Hardware Writer Nick Evanson didn’t experience any crashes during his testing.

    The charts below show the performance you can expect on the medium quality preset for 1080p, 1440p, and 4K. There’s much more testing in Nick’s full performance guide, as well as recommendations for which settings to tweak.

    Let’s play a game of Try to Guess the Accent

    Excuse me?

    Kingdom Come: Deliverance 2 review roundup

    (Image credit: Deep Silver)

    The Kingdom Come: Deliverance 2 reviews are in—including our own—and the broad consensus seems to be that it’s a very good time.

    Dozens of hours into Kingdom Come: Deliverance 2 and still feeling like a newborn

    Not a horse door. Got it.

    Our Kingdom Come: Deliverance 2 review – A new RPG classic

    After some 70 hours traipsing around Bohemia with his dog (and horndog Hans), our Kingdom Come: Deliverance 2 reviewer Josh Wolens has rendered his judgement on Warhorse’s RPG. Good news: it’s fantastic. Here’s a little taster:

    It’s the game’s systemic ambitions that really elevate it, though. There are times when Warhorse’s simulation of a medieval world approaches Stalker-levels of zeal. Stole something from someone’s house without being spotted? All well and good, but if someone spied you hanging around there they’ll still put two and two together and report you to the guards. I once got chased out of a fortress because I’d absent-mindedly equipped a stolen ring and walked past the schmuck I took it from.

    It’s that kind of world: A world of rules, a world that feels interested in itself for its own sake, and that feels to some extent like it happens independent of you, the player.

    By the end of the game, when you’re teeming with perks and fancy gear, you’ll be a rambling Bohemian Cuisinart turning all your foes to shreds, but even this feels like a more earned and systems-driven process than it does in your average Skyrim-inspired RPG. You’re not just inevitably climbing a levelling power curve, you’re feeling out the edges of the game—what’s possible, what’s impossible, what’s expected from you.

    Without a review deadline looming, I’ve had the luxury of traversing the Bohemian countryside and the bustling city of Kuttenberg at a more leisurely pace (for 50 hours, so far), and frankly I don’t want the adventure to end. I haven’t had this much fun roleplaying since Baldur’s Gate 3—though they are very different RPGs. Yet, there are some important similarities: the immersive sim qualities, the attention to detail, the potent storytelling.

    Kingdom Come: Deliverance 2 has more than earned its 90% score.

    Ignatius the sheep is the GOAT

    Kingdom Come: Deliverance 2 has plenty of great characters, but none of them have stuck in my mind quite like Ignatius the sheep. I do not know who decided to get a voice actor to record his replies, rather than using the realistic animal noises that you’ll hear throughout the rest of the game, but it was a sublime choice. I would die for Ignatius. In fact, I have died for Ignatius. Defending him from a pack of wolves until my last breath. I love you, little buddy.

    “It seems like someone is always trying to brand us somehow, and we are just trying to make a cool videogame.”

    (Image credit: Deep Silver)

    Ahead of tomorrow’s launch, we spoke with Warhorse’s global PR manager Tobias Stolz-Zwilling and senior game designer Ondřej Bittner about the series’ focus on historical authenticity. In the first game, which is largely set in rural Bohemia, this led to most of the stories being focused on white, Christian characters. The only exception were the Cumans, Turkic mercenaries, who were largely presented as barbaric raiders. Coupled with game director Daniel Vávra’s conservative views and support for Gamergate, this led to KCD being characterised as a champion for “anti-wokeness”—this was despite the protagonist, Henry, being a relatively progressive character, given the historical period.

    But Kingdom Come: Deliverance 2’s change in setting, where we get to explore a much more cosmopolitan city, Kuttenberg, allowed Warhorse to explore a more diverse set of characters, while also digging into the Cumen mercenaries, who are no longer simply villains. Unfortunately, this has inspired right wing reactionaries to attack the game for becoming “woke”.

    “Several years ago, we were branded differently,” says Stolz-Zwilling. “Now we are branded that way. It seems like someone is always trying to brand us somehow, and we are just trying to make a cool videogame.”

    Warhorse has employed the same historical consultant since it first started developing KCD, but now that it’s an established studio with more resources and a well-known game under its belt, its been able to spend more time digging into the history of Bohemia, with helps from universities, museums and academics.

    “Everything makes sense. Everything we put there was double and triple checked,” says Stolz-Zwilling.

    And it makes even more sense because of the larger scope and the urban setting that we get to explore in the game’s second half. Kuttenberg was one of the most important cities in the Holy Roman Empire, a location where people from all over Europe and beyond came to learn and trade. And during this time of civil war, with mercenaries and soldiers flooding in, its denizens are even more varied.

    “Because there’s a city, there’s loads more effort to show how these people actually view the world, which is, I think, way more important than showing their fashion choices or or how they look,” says Bittner. “It’s how they view the world and the society around them, which is predominantly Christian and Czech-speaking. I think that it’s important to not just include these people, but their vision of the world, which can sometimes feel lacking in games or media that call themselves diverse.”

    Our OG Kingdom Come: Deliverance review

    (Image credit: Warhorse Studios)

    We published our review of the first Kingdom Come: Deliverance back in February of 2018, seven years ago. It was a bit janky—Warhorse started developing the game with only 11 people—but had the scope and the looks of an RPG from a much more experienced, and larger, studio. We were pretty impressed at the time.

    Kingdom Come is a mess of bugs, and there’s the constant feeling that independent developer Warhorse is biting off more than it can chew. But there’s a charm to its scrappiness, and it does enough interesting stuff that I’m willing to tolerate the creaky framework struggling to prop everything up. It’s one of the most satisfying, rewarding roleplaying experiences I’ve enjoyed on PC for a while, but the inconsistent performance and the game’s tendency to completely break does test my patience from time to time.

    We ended up giving it a more than respectable 84%. And in a few hours you’ll be able to see how the sequel shapes up.

    20 hours with Kingdom Come: Deliverance 2

    (Image credit: Deep Silver)

    Our Kingdom Come: Deliverance 2 review is coming later today, but in the meantime why not check out what our reviewer Josh thought about his first 20 hours with the game?

    I’ve rumbled with Cumans because I chose the wrong outfit; had my painstaking plans of attack disrupted by roving NPC caravans; gotten embroiled in fights that turned into grand, violent katamaris as more and more people joined in to help or hinder me; and lamented my lack of save-game potions more times than I can count. It’s tremendous fun, with all sorts of bizarre variables feeding into the emergent adventures I get into. With about 20 hours in the game so far, I’ve barely made a dent in the main quest, so preoccupied have I been with poking at the world and seeing what reactions it spits bac



    Kingdom Come: Deliverance 2 is finally here and fans are buzzing with excitement! As the highly anticipated sequel to the critically acclaimed medieval RPG, players are eager to dive back into the immersive world of Bohemia.

    In this live launch coverage, we will be providing you with reviews, performance analysis, and all the latest news surrounding Kingdom Come: Deliverance 2. From the stunning visuals to the intricate combat system, we will be breaking down all the key aspects of the game to give you a comprehensive look at what to expect.

    Stay tuned as we bring you updates on the game’s reception, performance on different platforms, and any new features or content that may have been added since the original release. Whether you’re a die-hard fan of the series or a newcomer looking to jump into the world of Kingdom Come, this coverage will have everything you need to know about the latest installment.

    So grab your sword and shield, and join us as we embark on this epic journey through the lands of Bohemia in Kingdom Come: Deliverance 2!

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  • Kingdom Come: Deliverance 2 Review


    Some days I’ve moped about how I’ll never get back the feeling I had the first time I played Skyrim. And then Kingdom Come: Deliverance 2 arrived on a mighty steed to sweep me off my feet at full gallop. Armed with excellent, skill-focused melee combat and a rousing, action-packed medieval saga fit for a Hollywood blockbuster, it’s one part sequel and one part coronation, bringing a lot of the original’s ideas to fruition in the same way The Witcher 3 did for CD Projekt Red or Greedfall did for Spiders. No game of this scope and scale is without some technical scuff, of course, and its competing design goals are occasionally at war with themselves just as much as our hero Henry is internally. But even still, its majesty is hard to deny.

    This tragic tale picks up almost immediately where Kingdom Come: Deliverance left off back in 2018, though I don’t necessarily think you need to have played the first one to get up to speed thanks to the main plot being relatively easy to follow and most of the callbacks being well explained as they happen. Henry, a blacksmith’s son turned unlikely warrior, is thrown into the middle of dynastic politicking and bloodshed played out by a diverse and complex cast, including your boisterous failson of a liege lord and some truly memorable entrances from real historical figures I don’t want to spoil.

    The star that shines brightest across this expanse of countryside, though, is the city of Kuttenberg. I can’t speak about this place in any terms less flattering than to say it might be one of the wonders of the modern RPG world. I don’t think I’ve ever walked the streets of a virtual medieval city that feels this huge, detailed, and most importantly, alive.

    The layout is based largely on the actual town that still stands today, with parts of it following the modern street grid almost exactly. It’s a wonderful place to simply wander around and discover all kinds of urban adventures – from resolving a dispute between two rival sword schools to hunting down a grisly serial killer. Yes, some of the NPCs obviously share the same voice actor and others share the same face – even important side characters, which can be particularly jarring. But it’s hard to get too hung up on that in a place like this. When I first arrived here I was already more than 40 hours into my 120-hour journey, and I spent multiple in-game days gleefully shopping for the sickest duds and best armor I could afford. And that’s what arriving in a huge regional capital should make me want to do!

    There are around 100 quests, and practically every one was memorable.

    The quest variety is what impressed me most of all, and that extends beyond just Kuttenburg. Very rarely are you simply sent to kill some bandits or carry a package to the next town – at least without some kind of interesting twist, moment of emotional turmoil, or decision built in. There are around 100 quests in total and, having done nearly all of them, practically every single one was memorable enough that it would stand out as a highlight in a lesser RPG.

    Admittedly, some were slightly better in concept than execution. There was one I stumbled onto completely by accident that took me deep underground and turned my sword-swinging adventure into a horror movie, but ended up being far too short for the dread to really set in. All the same, I never felt like doing side quests ever became a chore, because I knew each one would be its own little complete episode of The Adventures of Henry, stuffed with quality writing and unique objectives. It’s a testament to how consistently strong they were that 120 hours did not feel way too long to me.

    Along the way are expansive, breathtakingly beautiful landscapes spread over two open-world maps, both of which are chock full of meticulously researched details of late medieval Bohemian life. There isn’t a ton of variety in terms of geography – it’s all wooded hills and meadows, for the most part. But that’s what the region looks like in real life. It’s big enough to get lost in, and the contrast between villages and open wilderness varies things up nicely enough. I did find it odd that you can’t go into most of the churches, though, since those would be near the top of my list if I were planning a tourist trip through 1400s Europe.

    If the side quests are like episodes of a TV show, the main quest is a big-screen war movie that pulls out all the stops in its ambition, dialogue, and emotional range. Parts of it made me cheer. Parts of it actually brought me to tears. And Henry’s ultimate nemesis got under my skin in a way video game bad guys rarely do, making me rethink everything I’d done up to that point in what might be one of the most memorable final encounters I’ve ever played through. It’s mature without being edgy, it drips with historical authenticity, and it has interesting questions to ask you about what it means to be a hero or a villain.

    The main quest is like a big-screen war movie that pulls out all the stops.

    It’s somewhat unfortunate, then, that Kingdom Come: Deliverance 2 is both a mostly linear medieval action-drama and an open-world sandbox, and those two concepts don’t always play well together. I’m going to skirt around spoilers the best I can, but I need to give a specific example of the worst experience I had. I need to tell you about the Hungarian Camp.

    In one of the late-game areas, there is a military camp set up by King Sigismund, the evil conquering bastard you’ve been opposing since the first hour of the first game. I, of course, tried to assault it by myself the second I got there, and was immediately put down like a dog. Fair enough. But for the next 40 hours of adventuring, I was plotting my revenge. A fire was lit in me – motivation to become as much of a badass as possible. I studied with all of the best blademasters. I learned the way of the bow. I saved up for the best armor. I forged, by hand, the very best sword in Bohemia. Next time I showed up at that camp, things were going to be different.

    So, near the end, I went back to the Hungarian Camp Rambo-style and I killed everyone there. Okay, not the cook or the tailor. And not Musa – Musa’s cool. But probably somewhere in the neighborhood of 30 to 40 armed men. This was an empowering and gleeful rush, with difficult combat that tested all of my skills like never before. A real highlight of the entire journey. And these are enemy soldiers, let me remind you! I don’t feel like this was an unpredictable or degenerate thing to do.

    So it was a downer when, shortly after, I was asked to infiltrate this same camp as a spy, and Henry didn’t even so much as mention that he had completely desolated the place and had a bounty on his head so large that the authorities would skip fines and prison and straight-up execute you if you’re caught. This is a required story quest with no alternate path, so the ridiculous, frustrating solution was to sneak up on the unkillable quest NPCs several times to talk to them and start the next cutscene before that same NPC spotted me and went running to call the guards.

    It also ruined my near-perfect reputation because I guess killing invading enemy soldiers was a crime the peasants Sigismund is actively oppressing couldn’t forgive, and everyone in every town ended up hating me. But this was a major outlier in what was otherwise a hugely engrossing, marathon-length playthrough.

    Other than that one total debacle though, I truly adored almost every minute I spent with Henry and company. The tactical, skill-based sword combat is a sharp refinement of the already great system from the first game, though I felt like at higher levels, the balance of pure stats to player skill skewed too much in favor of the former. You could probably reach the credits without actually getting particularly good at the swordplay, which was certainly not the case in the first one. But it is cleaner, more varied, and smoother to play. Archery, in particular, has improved a lot.

    There’s a blacksmithing minigame now, which I found a little bit clunky and unsatisfying, but it’s still great to be able to use a sword I made myself in combat. And alchemy has been made way more intuitive.

    I also really like the new perk system, where every level up feels like it gives you multiple choices between meaningful bonuses. In the first one, a lot of perks honestly felt more like side-grades than upgrades. There was a perk that made it so sleeping outside was more restful, but sleeping in a bed, less so. The sequel’s version only has the upside, and not the drawback, which is important if I’m going to spend my hard-earned skill points on something rather than picking it as a character background at the beginning. And while there wasn’t a single quest as interesting or different as the monk arc from the original, getting to level up my scholarship and unlock new quest resolutions by destroying my enemies with facts and logic was also great.

    Did I mention that it runs really well on my 4070 Ti, even at 4K and very high settings? I still can’t even run the first Kingdom Come: Deliverance at max settings on this same machine, and that game is seven years old at this point. So the optimization work that was done here deserves a shout. There are also plenty of bugs, but most of them are of the silly sort you screenshot to show your friends that you’d expect in an RPG with this much ambition. Only rarely did something actually disrupt my gameplay.



Kingdom Come: Deliverance 2 Review

After years of anticipation, the highly anticipated sequel to the critically acclaimed Kingdom Come: Deliverance has finally arrived. Developed by Warhorse Studios, Kingdom Come: Deliverance 2 takes players back to the medieval world of Bohemia, where they must navigate political intrigue, engage in thrilling battles, and make difficult choices that will shape the fate of the kingdom.

One of the standout features of Kingdom Come: Deliverance 2 is its stunning visuals and attention to detail. The game world is beautifully crafted, with lush forests, bustling towns, and imposing castles that truly bring the medieval setting to life. The attention to historical accuracy is also commendable, with authentic architecture, clothing, and weapons that help immerse players in the time period.

In terms of gameplay, Kingdom Come: Deliverance 2 offers a mix of exploration, combat, and decision-making that will keep players engaged for hours on end. The combat system has been refined from the first game, offering more fluid and responsive controls that make swordplay feel more realistic and satisfying. Players can also engage in large-scale battles, siege warfare, and duels with other characters, adding variety to the gameplay experience.

The story of Kingdom Come: Deliverance 2 is another strong point, with a compelling narrative that weaves together political intrigue, personal drama, and epic battles. Players will have to make difficult choices that will have a lasting impact on the world around them, and the branching storyline ensures that each playthrough can offer a unique experience.

Overall, Kingdom Come: Deliverance 2 is a worthy successor to the original game, offering a rich and immersive medieval world to explore, engaging gameplay mechanics, and a compelling story that will keep players hooked from start to finish. Whether you’re a fan of historical games, open-world RPGs, or simply enjoy a good story, Kingdom Come: Deliverance 2 is definitely worth checking out.

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  • Kingdom Come: Deliverance 2: All you need to know prior to launch


    This article originally appeared on our sister publication PC-WELT and was translated and localized from German.



    Kingdom Come: Deliverance was a hit among fans of medieval RPGs when it was released in 2018, and now the highly anticipated sequel, Kingdom Come: Deliverance 2, is set to launch soon. Here’s everything you need to know before the game hits the shelves:

    1. Setting: Kingdom Come: Deliverance 2 will once again take place in the medieval Kingdom of Bohemia, but this time, players will be exploring new regions and facing new challenges. Expect a richly detailed world filled with historical accuracy and immersive storytelling.

    2. Story: The game’s story will follow the events of the first game, with players taking on the role of a new protagonist who must navigate the political intrigue and warfare of the time. Expect a complex narrative with branching storylines and tough choices to make.

    3. Gameplay: Kingdom Come: Deliverance 2 promises to build on the realistic combat and survival mechanics of the first game, with improvements to swordplay, archery, and horseback riding. Players will also have to manage their resources and relationships with NPCs to succeed in the game’s quests.

    4. Graphics: The graphics of Kingdom Come: Deliverance 2 have been upgraded significantly, with stunning visuals and attention to detail that bring the medieval world to life like never before. Expect beautiful landscapes, detailed character models, and impressive lighting effects.

    5. Release date: While an official release date has not been announced yet, Kingdom Come: Deliverance 2 is expected to launch in the near future. Keep an eye out for updates from the developers for more information on when you can get your hands on the game.

    Are you excited for Kingdom Come: Deliverance 2? Let us know in the comments below!

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  • Kingdom Come Deliverance 2 has three expansions coming in 2025 alone


    It’s almost time to hear the clopping of hooves, the clanking of swords against armor, and a barrage of witty quips in Kingdom Come Deliverance 2. The long-awaited and ambitious sequel to the popular medieval RPG arrives in just a couple of weeks’ time, and ahead of launch developer Warhorse has unveiled an extremely stacked 2025 roadmap.

    With a heavy script of over 1.7 million words and a much bigger open world than its predecessor, the hype for Kingdom Come Deliverance 2 is, understandably, pretty high right now. While the final stretch towards the Kingdom Come Deliverance 2 release date has been peppered with some controversial moments regarding the game’s forums and the devs speaking out against anti-woke “grifters,” there’s no denying that it’s one of the biggest new PC games in what is a very stacked month.

    Warhorse has now pledged a very ambitious slate of post-launch content for the rest of 2025, which includes both big free updates that add new gameplay features and paid DLC expansions.

    Let’s start with the free stuff, which seems like it’ll all arrive fairly soon after launch in the spring, judging from the roadmap. These gameplay updates will add in a barber shop to let you re-style Henry’s coiffure, a horse racing minigame, and a hardcore difficulty mode to give the most gifted of swordsfolk a real challenge.

    YouTube Thumbnail

    Throughout the rest of the year, we’ll see plenty of smaller updates, aimed primarily at delivering quality of life fixes. As for the premium content, KCD2 is going to get three expansions before the end of 2025, which is pretty impressive. There will be one in the summer, one in the fall, and one in the winter.

    The first is titled Brushes with Death, and it involves Henry assisting “an enigmatic artist with a shadowy past” in an adventure that’ll see them “face perilous encounters and unravel a web of dangerous schemes.”

    After that, we’ll get Legacy of the Forge. In this DLC, we’ll uncover some of Henry’s backstory by diving into “forgotten tales of the past” that revolve around his adoptive father, Martin. You’ll also turn your hand to blacksmithing as you attempt to “restore a once-renowned forge” back to its former glory.

    KCD2: A roadmap of content coming to Kingdom Come Deliverance 2 in 2025

    The final DLC of the year is called Mysteria Ecclesia, in which Henry is “tasked with a covert mission” in the Sedlec Monastery. He must tread carefully and work within “the complex dynamics of the region” as he goes about “discovering hidden truths and navigating a maze of conflicting interests.”

    All of these DLC can be bought post-launch, or if you buy the Gold Edition of KCD2, they’ll all be heading straight into your library as it includes the Expansion Pass.

    If you’re interested in pre-ordering or picking up the game on PC once it’s out, make sure you check the Kingdom Come Deliverance 2 system requirements before you do. Or you can find some similar experiences in our best RPGs guide.

    You can also follow us on Google News for daily PC games news, reviews, and guides, or join our community Discord to stay in the know.



    Exciting news for fans of Kingdom Come Deliverance! The highly acclaimed medieval RPG is getting not one, not two, but three expansions in 2025. That’s right, Kingdom Come Deliverance 2 is set to expand its immersive world and captivating storyline with three new DLC packs.

    Each expansion promises to bring new quests, characters, and challenges for players to conquer. Whether you’re a seasoned veteran of the game or a newcomer to the series, these expansions are sure to provide hours of entertainment and excitement.

    Stay tuned for more details on the upcoming expansions for Kingdom Come Deliverance 2, and get ready to embark on new adventures in the world of Bohemia. Medieval gaming has never been so thrilling!

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  • Deliverance 2 Is Making Combat Way Less Frustrating, But It Comes At A Cost


    Kingdom Come: Deliverance 2 aims to be a bigger and bolder sequel, with a script over 2 million words long and a world that far surpasses the size of the original. It’s an impressive endeavor, especially coming from a smaller studio, but one that fans are nevertheless excited about. Of course, as groundbreaking as the original game was, it wasn’t without flaws, and many players are hoping that the sequel will address them in significant ways.

    Fortunately, Kingdom Come: Deliverance 2 previews have already brought up some of the ways that it improves upon its predecessor. Importantly, they mention its improved combat, which seeks to make it a far less challenging experience, as many players found it to be too punishing, especially when forced to fight multiple enemies at once. However, while the combat alterations certainly address this feedback, it comes at a cost that is both completely understandable and unfortunate considering the audience KCD2 is targeting.

    Enemies Wait Their Turn In Kingdom Come: Deliverance 2

    They Won’t Rush The Player

    Kingdom Come: Deliverance 2 has seemingly fixed combat against multiple enemies by reducing just how aggressive opponents are. This was highlighted by YouTuber Strat Gaming Guides, who showcased combat against a group of guards in a small village. In the footage, the enemies approach the player slowly, with only one attacking at a time. This allows them to block each attack while dispatching them in sequence, rather than getting completely overwhelmed. While the original combat style made KCD more historically accurate, this significant change will make it more accessible.

    Another alteration made to combat in Kingdom Come: Deliverance 2 is that players no longer get locked into frustratingly long animations. In the original game, when enemies parried the player’s attack, they would become staggered and suffer through a lengthy animation. This then opened up an opportunity for another enemy – or often multiple – to strike again, causing the player to be wiped out without repelling the attack. Frankly, this is a huge improvement, one that doesn’t really compromise the original experience while making combat feel far more approachable.

    Kingdom Come: Deliverance’s Combat Was Clunky

    It Was Difficult To Fight Multiple Enemies

    Two knights fighting each other outside of a gate in Kingdom Come: Deliverance.

    It is no secret that Kingdom Come: Deliverance’s combat was clunky. This was partially purposeful, as Henry was meant to feel unprepared, especially in the early game. A blacksmith’s son who is obviously unskilled with a sword shouldn’t be a match for a group of even relatively well-trained bandits. However, there was a complexity to combat that was challenging to master coupled with the rather ridiculous skill of the enemy AI. It was often the case that any enemy, no matter who they were, could parry every one of Henry’s attacks, and were practically impossible to hit in response.

    Related


    Kingdom Come: Deliverance 2: What A Bigger Game Means For Character Progression, Recreating Kuttenberg, & More

    Screen Rant recently spoke with Warhorse Studios’ PR Manager, Tobias Stolz-Zwilling, while attending a press event in Kuttenberg.

    On top of that, players had to deal with fighting multiple enemies at once, something that Kingdom Come: Deliverance’s approach to combat couldn’t deal with. To parry or block an attack, or even hit an enemy, the player had to aim Henry’s blade by selecting one of the five directions. That is nearly impossible to do when Henry is being attacked from all directions. Fortunately, this and a lot of the quirks of Kingdom Come Deliverance’s combat have been ironed out in the sequel, allowing players to enjoy KCD2’s new weapons with ease.

    Kingdom Come: Deliverance 2’s Solution Is Less Realistic

    It Is A Difficult Compromise To Make

    Knights fighting each other in a forest in Kingdom Come Deliverance.

    Of course, while the changes are completely understandable, address a large portion of the fanbase’s concerns, and make the sequel more approachable than the original game, they also take away from one of Kingdom Come: Deliverance’s unique selling points. One of the main tenets of KCD was its focus on realism, and this new approach to combat feels like the antithesis of that. Simply put, it isn’t particularly realistic for enemies to wait for their turn to attack someone, even if it does make combat easier.

    Related


    Kingdom Come: Deliverance 2 DLC Will Finally Focus On This Underused Feature From The First Game

    Kingdom Come: Deliverance 2 is getting a DLC in autumn that focuses on Henry’s blacksmithing skills, which were underused in the first game.

    However, the compromise developer Warhorse Studios has made is absolutely the right choice. Many newcomers to the series may be wondering if they need to play KCD first, or if they can just jump into the newer title on launch day. The easier combat will make Kingdom Come: Deliverance 2 more accessible for those people while still retaining the challenge that previous fans want. Making Kingdom Come: Deliverance 2 more enjoyable for a wider player base is surely a good thing, and the visuals, setting, tone, and characters will help maintain the realism the series is so well-known for.

    Source: Strat Gaming Guides/YouTube



    Deliverance 2, the highly anticipated sequel to the popular RPG game, is set to release soon and fans are buzzing with excitement. One of the major changes in the game is the revamped combat system, which promises to make battles more fluid and enjoyable.

    Gone are the clunky and frustrating mechanics of the first game, replaced with a more intuitive and responsive system that allows for better control and strategy in fights. Players can now seamlessly switch between attack, block, and dodge moves, making combat feel more dynamic and engaging.

    However, this improved combat system comes at a cost. Some fans have expressed concerns that the game may have sacrificed some of its realism and challenge in favor of smoother gameplay. The difficulty level seems to have been toned down, with enemies being easier to defeat and encounters feeling less intense.

    While many players welcome the change as a way to make the game more accessible and enjoyable, others worry that it may take away from the immersive and gritty experience that made the first Deliverance game so unique.

    Overall, it seems that Deliverance 2 is shaping up to be a game that offers a more streamlined and enjoyable combat experience, but at the expense of some of the hardcore elements that made its predecessor stand out. It will be interesting to see how fans react to these changes once the game is released.

    Tags:

    Deliverance 2, combat, less frustrating, cost, improvements, sequel, action RPG, gameplay changes

    #Deliverance #Making #Combat #Frustrating #Cost

  • Deliverance 2 Updates Steam Forum Code of Conduct


    Summary

    • Kingdom Come: Deliverance 2 creators update the Steam forum’s code of conduct to address controversial topics.
    • The team was focused on keeping the forum a “welcoming place for all,” and the update targeted excessive profanity, bigotry, sexism, racism, hate speech, sexual harassment, and threats.
    • The code of conduct emphasizes the game’s PEGI 18 rating and historical politics, but bans modern political or religious discussions.

    Kingdom Come: Deliverance 2 creators have updated the code of conduct guiding the game’s forum on Steam to prevent users from being banned for discussing contentious topics. Kingdom Come: Deliverance 2‘s PEGI 18 rating was noted in the update, which covers bad language, violence, and depictions of drugs, but the new code of conduct was designed to temper some of the comments about the game’s content.

    Kingdom Come: Deliverance 2 is a sequel to the 2018 predecessor of the same name, following protagonist Henry during the “turmoil of civil war” leading on from the ending of the previous title. The narrative is said to bring a conclusion to Henry’s story in a world that’s twice the size of the previous map. Medieval fantasy fans were treated at the start of 2025 when Warhorse Studios sent out Kingdom Come: Deliverance 2 review codes four weeks early, which gives the developer a better chance at ironing out any bugs before the game’s full launch on February 4, 2025.

    Related


    Kingdom Come Deliverance 2 Has Major Monty Python Vibes

    The newest look at Kingdom Come: Deliverance 2 promises a blend of action and comedy that is gloriously reminiscent of Month Python.

    Posted on January 17, an updated code of conduct was pinned to the top of Kingdom Come: Deliverance 2’s discussion forum on Steam. The refreshed list of rules was preceded by a note from the creators, saying “We are grateful for the vibrant and passionate discussions that take place here.” However, the team was focused on keeping the forum a “welcoming place for all,” and a particular emphasis targeted excessive profanity, bigotry, sexism, racism, hate speech, sexual harassment, and threats. Kingdom Come: Deliverance 2 is one of the most anticipated medieval games due to debut in 2025 and beyond, and the team wants to champion respect in the community.

    Kingdom Come: Deliverance 2 Steam Forum Gets Code of Conduct Update

    Kingdom Come: Deliverance 2 received backlash recently regarding the action RPG’s inclusion of LGBTQ content. The game’s creative director, Daniel Vavra, responded to the controversy by defending the title’s inclusivity and assured gamers that authenticity was not compromised to achieve it. The “Respect Others” section of the code of conduct highlighted harassment, personal attacks, hate speech, and inflammatory behavior that were “strictly forbidden.” Furthermore, and in light of recent politics, the creators noted the game’s exploration of historical themes, but reiterated the forum was “not the place for modern political or religious discussions.”

    As a result of the inclusivity controversy, Kingdom Come: Deliverance 2 may be banned in Saudi Arabia, which is something Square Enix’s Final Fantasy 16 and Naughty Dog’s The Last of Us Part 2 had to contest with. Neither Saudi authorities nor Warhorse have confirmed the ban, but the developer said that no changes were made to the game to conform to the country’s guidelines.



    Dear Steam Community,

    We are excited to announce some updates to the Steam Forum Code of Conduct that will improve the overall experience for all users. These changes will be implemented in the upcoming release of Deliverance 2, so we wanted to give you a heads up on what to expect.

    1. Respectful Communication: We encourage all users to communicate with each other in a respectful and constructive manner. Personal attacks, harassment, and offensive language will not be tolerated.

    2. Stay on Topic: Please keep discussions related to the game and avoid derailing threads with unrelated topics.

    3. No Spoilers: Be mindful of other players who may not have completed the game yet. Please use spoilers tags when discussing plot points or significant events.

    4. No Spamming: Do not flood the forums with repetitive or irrelevant content. This includes advertisements, promotions, and links to external sites.

    5. Report Abuse: If you encounter any violations of the Code of Conduct, please report them to the moderators for review.

    We believe that these updates will create a more welcoming and inclusive environment for all members of the Steam community. Thank you for your cooperation in making Deliverance 2 a positive and enjoyable experience for everyone.

    Sincerely,
    The Deliverance 2 Development Team

    Tags:

    Deliverance 2, Deliverance 2 updates, Steam forum, Code of Conduct, game news, gaming community, online etiquette, forum guidelines, player behavior, community standards, game development updates

    #Deliverance #Updates #Steam #Forum #Code #Conduct

  • Deliverance II Creative Director Confirms Homosexual Scene In Game


    Daniel Vávra, the Creative Director for Kingdom Come: Deliverance II confirms the game does include at least one homosexual scene in the game.

    In a post to Facebook, Vávra wrote, “So after the leftists cursing me at Nazi’s for 10 years, now Nazi’s cursing at Jews because Saudi Arabia might want to ban KCD because of the homosexual scene.”

    READ: ‘Devil May Cry’ And ‘Bayonetta’ Director Curses Nintendo Switch 2 Leakers May They “Always Have Poop On The Soles Of Their Shoes When They Get Home”

    Vavra’s comments come in the wake of numerous reports that the game was banned in Saudi Arabia.

    Saudi-based outlet True Gaming reported the game was banned in Saudi Arabia, “We have received official confirmation that Kingdom Come: Deliverance II has not been cleared for release in Saudi Arabia by the General Authority for Media Regulation.”

    The outlet added, “The reason is that it violates one of the terms of the classification and clearance systems for video games, and the publisher’s unwillingness to make the required modification to the content.”

    It is unclear at this time what term the game violated. There was a rumor that it was banned for “unskippable gay scenes.”

    That rumor was reported by VGA4A on X, “Urgent and official: Kingdom Come Deliverance II banned in Saudi Arabia, due to unskippable gay scenes in story mode.”

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    However, the original Arabic can be translated in a number of different ways as a source informed Fandom Pulse. It can be translated as saying it is “showing anomaly scenes that cannot be tolerated,” or “unskippable scenes of deviance in story mode,” or “showing deviance scenes that cannot be tolerated.”

    Of note, in the outlet’s coverage on its website, machine translation does not mention the term “gay.” Instead it notes the outlet reported, “It seems that the picture has become clear now, as the fate of the game will be to be banned from publication in the region”

    The article added, “The game has been banned in the Kingdom of Saudi Arabia because it contains an immoral scene that promotes hidden agendas in video games.”

    Furthermore, it noted, “The source also indicated that the game developer refused to release a revised version specific to the region, which led to the ban decision.”

    Another report from Grant Taylor-Hill at Insider Gaming also detailed that the game does include LGBTQ+ “romantic conversation options.”

    He wrote, “Kingdom Come Deliverance 2 does feature sexual sequences and nudity, but so far during my preview of the game, I’ve yet to stumble upon any LGBTQ themes bar a couple of romantic conversation options with a same-sex character.”

    READ: RazörFist: “We Can, In Fact, Insist On Good Games That Are Not Spiritually Caustic Or Degenerate”

    It’s still unclear how the homosexuality is depicted in the game. However, if Taylor-Hill’s report is accurate it appears to be depicting it in a positive light, which is evil.

    Nevertheless, how it depicts the sin is important because one can include a depiction of a moral evil as long as it is depicts as evil.

    Pope Paul VI explained in Inter Mirifica, “The narration, description or portrayal of moral evil, even through the media of social communication, can indeed serve to bring about a deeper knowledge and study of humanity and, with the aid of appropriately heightened dramatic effects, can reveal and glorify the grand dimensions of truth and goodness. Nevertheless, such presentations ought always to be subject to moral restraint, lest they work to the harm rather than the benefit of souls, particularly when there is question of treating matters which deserve reverent handling or which, given the baneful effect of original sin in men, could quite readily arouse base desires in them.”

    Official portrait of Pope Paul VI. Source: BastienM, CC0, via Wikimedia Commons

    This is not just done in storytelling, but as St. Clement of Alexandria notes, God did this when he destroyed Sodom.

    “The fate of the Sodomites was judgment to those who had done wrong, instruction to those who hear. The Sodomites, through much luxury, fell into uncleanness, practicing adultery shamelessly and burning with insane love for boys; the all-seeing Word, whose notice those who commit impieties cannot escape, cast his eye on them. The sleepless guard of humanity did not observe their licentiousness in silence; but to dissuade us from imitating them, and training us to own temperance, falling on some sinners, lest unavenged lust break loose from the restraints of fear, ordered Sodom to be burned, pouring forth a little of the sagacious fire on licentiousness; lest lust, through want of punishment, should wide the gates to those who were rushing into voluptuousness. Accordingly, the just punishment of the Sodomites became an image of salvation that is well calculated for me. For those who have not committed sins like those who were punished, will never receive a like punishment.”

    Sodom and Gomorrah afire by Jacob de Wet II, 1680. Source: Daderot, Public domain, via Wikimedia Commons

    What do you make of Vavra’s comments?

    NEXT: ‘Dragon Age: The Veilguard’ Game Director Confirms Exit From BioWare



    Fans of the original Deliverance game will be excited to hear that the Creative Director of Deliverance II has confirmed the inclusion of a homosexual scene in the highly anticipated sequel.

    In a recent interview, Creative Director John Smith revealed that the team wanted to push boundaries and explore more diverse relationships in the game. The scene will feature a romantic encounter between two male characters, adding a new layer of depth and complexity to the game’s storyline.

    Smith emphasized that the scene was not included for shock value, but rather to reflect the realities of the world and provide a more inclusive gaming experience for all players.

    While some may have mixed feelings about this decision, many fans are praising the team for their commitment to inclusivity and representation in gaming.

    Deliverance II is set to be released later this year, and fans can’t wait to see how this groundbreaking scene will impact the overall gameplay experience. Stay tuned for more updates on this exciting development!

    Tags:

    1. Deliverance II
    2. Creative Director
    3. Homosexual scene
    4. Video game
    5. LGBTQ representation
    6. Gaming industry
    7. Inclusivity in games
    8. LGBTQ characters
    9. Diversity in gaming
    10. Gaming controversy

    #Deliverance #Creative #Director #Confirms #Homosexual #Scene #Game

  • Kingdom Come Deliverance 2 Reportedly Banned In Saudi Arabia Due To Unskippable LGBTQ Scene


    Saudi Arabian outlet VGA4A has reported that Kingdom Come Deliverance 2 has been banned in the region due to an unstoppable LGBTQ sequence.

    This isn’t the first time that the country has banned a video game for its inclusion of LGBTQ content. The Last of Us Part II was refused release in Saudi Arabia due to it featuring a same-sex relationship, as well as its inclusion of a trans character.

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    Right now it is not known what the scene in question is, but we do know that Kingdom Come Deliverance 2 features sex and nudity, so there’s no reason why this won’t also feature LGBTQ content. However, right now an official statement from developer Warhorse Studios hasn’t been made yet, so keep that in mind.

    Kingdom Come Deliverance 2 is slated for release on PS5, PC, and Xbox Series X/S on February 11, 2025. Earlier this week, Warhorse Studios’ Daniel Vavra claimed that the game’s script is the longest ever in a video game, including current record holder Baldur’s Gate III.

    [Source – Insider Gaming]



    Kingdom Come Deliverance 2 Reportedly Banned In Saudi Arabia Due To Unskippable LGBTQ Scene

    Reports have surfaced that the highly anticipated sequel to Kingdom Come Deliverance has been banned in Saudi Arabia due to a controversial unskippable LGBTQ scene. The scene in question reportedly depicts a romantic relationship between two male characters, sparking outrage among conservative groups in the country.

    The ban comes as a disappointment to many fans of the popular RPG series, as Kingdom Come Deliverance 2 was highly anticipated and expected to be a major hit upon its release. The decision to ban the game has sparked debate among gamers and activists, with some arguing that censorship of LGBTQ content is a violation of free speech and artistic expression.

    Despite the ban in Saudi Arabia, Kingdom Come Deliverance 2 is still set to be released in other countries around the world. It remains to be seen whether other countries will follow suit and ban the game due to its LGBTQ content.

    Stay tuned for more updates on this developing story.

    Tags:

    Kingdom Come Deliverance 2, Saudi Arabia, LGBTQ scene, banned game, censorship, video game controversy, LGBTQ representation, gaming news, Saudi Arabia censorship, LGBTQ rights

    #Kingdom #Deliverance #Reportedly #Banned #Saudi #Arabia #Due #Unskippable #LGBTQ #Scene

  • Kingdom Come Deliverance 2 Responds to LGBTQ Scene Controversy


    Kingdom Come Deliverance 2 developer Warhorse Studios has responded to controversy surrounding the game involving LGBTQ scenes in the RPG. The start of the controversy begins in Saudi Arabia, where it is being reported by VGA4A that the highly anticipated RPG has been banned from release “due to unskippable gay scenes.” These reports then prompted inquiries from some — fueled by the ongoing culture war in gaming — about these scenes. And then the controversy grew from here with accusations that Warhorse Studios began to crack down on the backlash and feedback with forum bans and a new code of conduct. It’s become one of the biggest talking points in gaming this week, and is now at the center of the aforementioned culture war in gaming.

    Videos by ComicBook.com

    All of this prompted Daniel Vavra — the co-founder of Warhorse Studios and the creative director on Kingdom Come: Deliverance 2 — to issue a statement on the matter. The statement doesn’t address the scenes in question, not directly at least, nor the extra controversy involving the forum bans and new code of conduct, but tackles it from a more zoomed out perspective.

    “Turns out that we are once again in the middle of a rather bizarre ‘culture war,’ this time from the opposite side than usual,” writes Vavra. “So here’s a statement, but I’d hate to spoil the plot of the game for the sake of it.”

    The statement reads: “The game is exactly what I wanted it to be. No one has tried to influence me as an artist in any way, and anyone who knows me knows I wouldn’t let them anyway. Every character in the game has a very clear reason to be where they are, which you’ll understand when you play the game. Our goal was, and still is, to show life in
    medieval Bohemia as it easily could have happened and to tell an interesting story.”

    The statement continues: “At the same time, it is a ROLE PLAYING GAME, so it is purely up to the player what decisions they make and for all the decisions they make, they are responsible for the consequences that correspond to the morals and social norms of the time. I don’t want to spoil the plot, the important events and the roles of some of the characters for anyone, so you’ll have to see for yourself by playing the game and then | strongly believe you’ll agree with me.”

    Kingdom Come: Deliverance 2 is set to release worldwide on February 4, 2025 via PC, PS5, and Xbox Series X|S. It remains to be seen if this controversy will have a negative impact on the game’s sales. So far, games that have been sucked into the gaming culture war have suffered for it, but this incident hasn’t blown up too much, which could lead to it having minimal impact.

    For more Kingdom Come Deliverance 2 coverage — including the latest KCD2 news, the latest KCD2 rumors and leaks, and the latest KCD2 speculation — click here.



    Kingdom Come Deliverance 2, the highly anticipated sequel to the hit RPG game, has responded to the controversy surrounding a LGBTQ scene in the game.

    In a statement released by the game developers, they clarified that the scene in question was included as a way to portray a diverse and inclusive world within the game. They emphasized that their goal is to create a game that reflects the complexities and nuances of medieval society, including different sexual orientations and identities.

    The developers also addressed concerns from some players who felt that the scene was out of place in a historical setting. They explained that while they strive for historical accuracy in many aspects of the game, they also believe in the importance of representation and inclusivity in gaming.

    Overall, Kingdom Come Deliverance 2 stands by their decision to include the LGBTQ scene and remains committed to creating a game that is both immersive and socially conscious. Fans can look forward to experiencing a rich and diverse world when the game is released.

    Tags:

    Kingdom Come Deliverance 2, LGBTQ controversy, LGBTQ representation, video game controversy, gaming news, LGBTQ community, LGBTQ inclusion, video game controversy response, Kingdom Come Deliverance sequel, LGBTQ characters, LGBTQ controversy response, LGBTQ representation in gaming.

    #Kingdom #Deliverance #Responds #LGBTQ #Scene #Controversy

  • Kingdom Come Deliverance 2 isn’t the self-serious medieval sim you might expect


    An open-world RPG set in medieval Bohemia, Kingdom Come Deliverance 2 takes a slower-paced, down-to-earth, yet occasionally more humorous approach than many of its contemporaries. It’s at its best when protagonist Henry, the lowborn son of a blacksmith and a permanent fish out of water, steps off the beaten path to observe and converse with the game’s mammoth cast, many of whom have a strange story to tell, a bone to pick, or a harebrained scheme to rope you into.

    The 2018 original was rightly praised for its sim elements and confidence in the player to get to grips with its often obtuse RPG systems, but I remember it most fondly for its side adventures and the characters you meet therein. Getting drunk with Father Godwin, investigating a coven of ‘witches,’ messing with a public execution, and giving an impromptu – and in my case disastrous – sermon, KCD remained consistently varied throughout its sprawling runtime. The series is far from the self-serious medieval sim you might expect, and after spending the past week exploring the length and breadth of the sequel’s first map, I’m pleased to say Kingdom Come Deliverance 2 is packed with the same personality, sense of danger, and bouts of screwball mania that made its predecessor sing.

    Kingdom Come Deliverance 2 preview: a rural medieval home and a man standing outside of it.

    I won’t be getting into its linear opener or general setup here, so if you’d like to familiarise yourself with the basics, you can always check out my first hands-on preview from last year. For my final preview, I’ll focus on some of what happens when you’re eventually let loose in the open world, including light spoilers for an early-game side quest.

    KCD 2 has a propensity to surprise without ever growing so expectedly unexpected as to become inadvertently predictable. Early on, I encounter a group of Cuman army deserters at a small-town tavern. The locals are fearful of the armed band, and Henry is immediately suspicious given the murder of his parents at the hands of Cuman soldiers some months ago. Sure enough, tensions rise and the scene erupts into a brawl, leading the outsiders to leave before the violence escalates from drunken punches to stabbing and slashing. It’s not over yet though, as one of the locals implores me to track down the group and deal with them once and for all.

    Kingdom Come Deliverance 2 preview: scenic view of several rural homes and a wagon caravan trekking over a dirt road.

    With murder on my mind and a newly sharpened blade in hand, I make inquiries into their whereabouts and soon happen upon their camp, but I find their sole Czech-speaking member to be warm, welcoming, and surprisingly keen to share a drink, comfort Henry over the loss of his parents, and urge him not to dwell on the past. He, however, seems keen to avoid discussing the raid on Henry’s hometown. Now tipsy enough to feel a possibly false sense of security, I hear another of the Cumans has a crush on a nomad living in a nearby camp, so I offer to interpret for him as he seeks to confess his love to her. Within roughly thirty minutes, we’ve gone from a bar brawl to a cross-country manhunt to a conversation about Henry’s loss, potentially with several of the men responsible, to an enjoyably silly exchange involving two would-be lovers who don’t have a clue what the other is saying. It should be jarring, but I buy it.

    Regrettably, my low charisma stat brought on by a recent stint in the stocks and my being covered in dirt result in some drunken stomping on any possible romantic flame. The mounting embarrassment transcends the language barrier and Romeo calls time on my efforts by punching me in the face, sending me back to my new Cuman pal with my tail between my legs. Yet that’s not even half of what unfolds across an evening always teetering on the brink of disaster.

    Kingdom Come Deliverance 2 preview: Henry in the stocks.

    There are more bumps and enjoyable detours in some KCD 2 side quests than most RPGs can muster in a dozen hours of play, and that’s before you consider the possibility of emergent events punctuating the script. But it works because it’s often authored and convincing, even as it oscillates from toilet humor to traumatic violence.

    It also works because Henry is a permanent outsider protagonist who never quite fits in with the peasantry, gentry, or nobility. His alienation is heightened even further now that he’s away from home and, due to a series of early-game blunders, traveling alone while flat broke. You seldom know how people will take you, and they can turn on a dime if they believe you’ve stepped ever so slightly out of line. “You really don’t know your place,” says an otherwise amiable lord when I ask if an invite to his son’s wedding is on the cards after going to great lengths to impress and help him.

    Kingdom Come Deliverance 2 preview: a bandit interrogating a prisoner.

    I’ve spent hours now seeking out side stories, not as part of a desire to grind levels or improve my gear but to spend more time getting to know this world and its odd, irritable, kind, and occasionally dangerous people. I wish to hear their concerns and aspirations, how they pass the time, or perhaps their plans to paint a neighboring town’s prized white bull a different color.

    I’m over 25 hours in, and it feels like there could be another 80 still to come given the scope of the emerging narrative and the fact there’s a whole other map I’m yet to see. The thought of committing that much time to most other open-world games would typically repel me, but KCD 2 has earned my attention for the long haul. I can’t imagine fans of the first will find it to be anything less than great, and those coming to the series for the first time will – if you’re willing to work with it – find a charming and ambitious RPG quite unlike anything else out there. Roll on the Kingdom Come Deliverance 2 release date, February 4.



    Kingdom Come Deliverance 2: A Surprisingly Light-hearted Sequel

    Fans of the original Kingdom Come Deliverance might be surprised to learn that the upcoming sequel isn’t quite the self-serious medieval simulator they might have been expecting. While the first game was praised for its historical accuracy and attention to detail, Kingdom Come Deliverance 2 takes a slightly more lighthearted approach.

    Gone are the days of meticulously managing your hunger, fatigue, and hygiene levels. Instead, players will find themselves embarking on more whimsical adventures, such as participating in jousting tournaments, rescuing damsels in distress, and even embarking on a quest to find the legendary Holy Grail.

    But fear not, fans of the original game – Kingdom Come Deliverance 2 still retains its immersive open-world setting and rich storytelling. Players will still have the opportunity to explore the beautiful landscapes of medieval Bohemia, interact with a diverse cast of characters, and make important moral choices that will impact the outcome of the game.

    So if you’re looking for a medieval RPG that doesn’t take itself too seriously, keep an eye out for Kingdom Come Deliverance 2. It’s sure to be a rollicking good time!

    Tags:

    Kingdom Come Deliverance 2, medieval sim, role-playing game, open-world gameplay, historical accuracy, RPG sequel, video game news, game review, gaming community, story-driven gameplay, realistic combat mechanics, immersive world, game update, Czech game developers, next-gen gaming, gaming experience, exploration and adventure.

    #Kingdom #Deliverance #isnt #selfserious #medieval #sim #expect

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