Lucas Glover sounds off on PGA Tour pace-of-play problem with 9 fixes
PEBBLE BEACH, Calif. — Lucas Glover was bored on an airplane not long ago so he wrote down a list of ways to speed up play on the PGA Tour. On Wednesday, he shared that list during an episode of The Lucas Glover Show on SiriusXM PGA Tour Radio. Glover, alongside his co-hosts Mac Barnhardt and Taylor Zarzour. Glover has been outspoken about the Tour’s snail pace and how pace of play was used as an excuse to reduce Tour cards from 125 to 100 starting next season.
“Some of these seem small. Some of them seem big,” said Glover. “But I do think they are legitimate options that (a) should have been done before we cut 25 cards and (b) need to be done in the future no matter how many people play because PGA Tour players are just slow. We know this.”
Let’s take a look at Glover’s list:
Course markings: “Every sprinkler head should be marked, not by a Tour caddie that’s walking the course on Monday. This should be up to the Tour or the tournament, so that a caddie that gets in a weird spot or a player that gets in a weird spot isn’t hunting for yardage. That takes time.”
Distance-measuring devices: “They can only help. Not everyone will use them all the time but it sure would help given the option.”
Bunker rakers: “Every group needs a raker. Just like the Open Championship. Have someone in each group rake the bunkers. Proper caddies take a lot of time and do an unbelievable job, as they should and as they need to, but it can cause backups.”
Nohonorary observers: “Tour’s not going to like this but: honorary observers. Honorary observers are a couple people that the Tour puts in a group to walk inside of the ropes that probably work for the sponsor or are a guest of the sponsor. Guess what? They get in the way. They don’t know where to walk off of the greens, they don’t know where to stand. A lot of times the group behind is waiting on them.”
Scrap sign bearers: “Everybody’s got a phone, everybody has leaderboard access…. you don’t need sign bearers anymore. The feature is nice and it gives the kids a cool experience but they get in the way because they don’t know where to walk.They stand in the fairway and the group behind has to wait for them to walk ahead – give those same kids a tutorial on raking and let them be the rakers. Still have the kids there.”
Ban Aim Point: “Statistically, [Aim Point] hasn’t helped anybody make more putts since its inception on the PGA Tour. Statistics have borne that out. It’s also kind of rude to be up near the hole, stomping around figuring out where the break is in your feet. It needs to be banned. It takes forever.”
Eliminate golf carts: “There are way too many golf carts on the golf course during play. Easily, the number one reason players back off golf shots is because a golf cart is going by or a golf cart stopping. And usually, it’s for a good reason, they’re bringing water to put in coolers or they’re shuttling people. But there’s got to be a way to eliminate some of the carts. … the No. 1 reason a golf pro will back off a shot is a golf cart on the PGA Tour, I would almost guarantee it.”
Drop circles: “Every obstruction should have a simple drop circle. If you’re up against [an obstruction] or it’s in the way, drop [the ball] in the nearest designated area.”
Learn the rules: “This one is courtesy of Barnhardt, not Glover, but he said he’s guilty of this. “I’m so scared to mess up,” Glover said.Zarzour dubbed this the best “Get off my lawn” segment in the Show’s history and he’ll get no argument here. What do you think of Glover’s ideas to improve pace of play?
Lucas Glover, a PGA Tour professional, recently spoke out about the ongoing issue of slow pace of play on the Tour. In a candid interview, Glover identified nine key fixes that he believes could help improve the pace of play and make the game more enjoyable for both players and fans.
1. Enforce stricter penalties for slow play: Glover suggests implementing harsher penalties, such as shot penalties or fines, for players who consistently take too long to hit their shots.
2. Implement a shot clock: Glover proposes using a shot clock system similar to what is used in other sports, where players have a set amount of time to hit their shots.
3. Increase marshal presence on the course: Glover believes having more marshals on the course to monitor pace of play and enforce rules would help speed up play.
4. Penalize players for excessive practice swings: Glover suggests penalizing players who take too many practice swings before hitting their shots.
5. Encourage ready golf: Glover advocates for players to be ready to hit their shots when it is their turn, rather than waiting for others to go first.
6. Improve course setup: Glover believes that course setup can play a significant role in pace of play, and that courses should be designed with pace of play in mind.
7. Educate players on pace of play: Glover suggests providing players with education and training on the importance of maintaining a good pace of play.
8. Use technology to monitor pace of play: Glover recommends using technology, such as GPS trackers or shot tracking devices, to monitor and improve pace of play.
9. Involve fans in pace of play efforts: Glover believes that engaging fans in efforts to improve pace of play, such as through social media campaigns or on-course signage, could help raise awareness and create a more enjoyable experience for everyone.
Glover’s suggestions offer a comprehensive approach to addressing the pace of play problem on the PGA Tour, and could help create a more efficient and enjoyable experience for players and fans alike.
Here I was, just minding my own business trying to take photos for my Instinct 3 review, when some, but not all, of the watches kept crashing and rebooting every time I opened up the sports menu. Little did I know, this was the beginning of a very bad day for Garmin. The end of which isn’t yet known.
Note that if your device is not crashing, then you’re safe and good to go at this point. However, for those that are crashing (or, want details on what happened), read below.
The Crash Issue:
Currently, a wide spectrum of watches are crashing/rebooting when a user opens up anything that starts/triggers the GPS. The watch list includes, but is very much not limited to:
– Garmin Descent series (newer models) – Garmin Forerunner 165/255/265/955/965 – Garmin Epix Series – Garmin Fenix 7/8 Series – Garmin Instinct 3 Series – Garmin Tactix 7 Series – Garmin Vivoactive 4/5 Series – Garmin Venu 3 Series
I say ‘not limited to’, because Garmin hasn’t provided a list. Instead, the ‘Internet at Large’ has, via countless forums & social media sites. Roughly speaking, this list appears to align with devices using Garmin’s current GPS chipset.
In terms of the crashes, it’s specific to any time you open up the sport list, attempting to start a GPS-based sport. Or, for any other app that accesses GPS. This includes:
– Starting the sports menu to see a list of GPS sports – Opening a GPS sport – Opening the ‘Navigate’ app – Opening the ‘Tides’ app and choosing nearest location – Attempting to do anything with navigation/routing/etc…
All of which will result in the watch rebooting, back to the watch face. Even attempting to get an indoor (non-GPS) activity can be tricky, as depending on the exact model, it’ll immediately start searching for GPS in the background while you choose the sport mode. However, in my experience, if you tap to the indoor mode and select it quick enough, you’ll be OK.
The Cause:
So what’s the cause?
The same cause it was a four years ago when this happened: The satellite pre-cache file (also called the CPE or EPO file). Basically, that’s the file that the GPS chipset uses to more quickly find GPS satellites. In a world before pre-cache files, it would take 20-60 seconds. Now, it takes 1-3 seconds. Think of it like a cheat sheet for the sky/satellites.
That file gets updated on your watch every few days, and generally goes stale within a week. However, if a bad version of the file gets delivered, then chaos can ensue – as we saw a few years ago, when it impacted far more than just Garmin, but also Suunto, Polar, Wahoo, COROS, and others on the Sony chipset at the time. In the case of back-then, this resulted in offset GPS tracks, rather than instant restarts of the watch. While your watch only receives a new file every few days, new CPE files are generated by the server daily, and thus the variability on whether or not your watch has the offending file or not.
In order to fix the issue, Garmin removed the bad CPE file that was propagated to your watches (they get this file from the GPS chipset providers), and then made available a good version of the file. The challenge then becomes getting your watch to grab that new good file, versus trying to keep eating the old cheat-sheet.
The Fix Options:
Now, there’s essentially three different fixes at play, ranging from ‘easy-peasy’ to ‘@#$#’. You’ll try these successively until resolved, though, I’d wait before doing the last fix. Garmin has confirmed the issue here is a corrupted CPE file (satellite precache file). Garmin also has a support article as well.
Fix 1: Sync to Garmin Connect Mobile (or Garmin Express) to update
Assuming your watch isn’t boot-looping (crashing constantly over and over), then open up your phone.
Next, on your phone, open up Garmin Connect Mobile. Or, on a computer, Garmin Express (on a computer, simply let it sync automatically).
On a phone, then select ‘More’ to access more options
Select ‘Garmin Devices’ to see your devices
Then tap to sync. That should sync a new file over.
In my case, Fix #1 didn’t work. So, I moved on to Fix #2
Fix #2: Soft reboot your unit, then sync
Long-hold the upper left button for about 20-30 seconds, until it forces off. Then power back on.
Next, on your phone, open up Garmin Connect Mobile.
Then select ‘More’ to access more options
Select ‘Garmin Devices’ to see your devices
Then tap to sync. That should sync a new file over. You’ll notice it might take a bit longer to sync.
This fixed one of my watches, though it hasn’t fixed one of the other ones yet. I’d recommend pausing until Garmin has other fix options, before resetting your watch. But, in the event you want to do that (or it’s decided that’s the only option), then to reset the watch, you’ll do this next step:
Fix #3: Factory reset:
This method is if you can’t get yourself out of a boot loop. You’ll lose all data on your watch, though, all of your activity/history/etc is already synced on Garmin Connect. This is mostly annoying in that you may need to re-setup all your settings (some Garmin watches will restore them automatically). Note: If you’re a little bit techie, you can try Fix 4 first, which will save you the hard reset.
Power off the watch (long hold power button until it shuts off).
If the watch is still boot looping, then do an unprompted factory reset (steps here).
Then go through setting up your watch again. Yes, it sucks.
The bad CPE file has already been removed from Garmin’s servers, so all of these steps are really about getting it cleaned off your watch, and getting the fresh copy back.
Fix 4: Manually Removing the Offending File
This method can technically be done prior to Fix 3, and has worked for some people instead of a full reset. Equally though, if Fix 3 isn’t working, then you’ll need to do this too. Essentially, we need to get rid of the bad file from the file system, this does it a bit more surgically, as opposed to the ‘blow up the whole building’ approach of Fix 3.
On PC: Once powered off, then have your computer ready and hold the upper left button (light button) down while connecting it to a computer. It should then enumerate on your computer where you can navigate to the /Garmin/RemoteSW folder, and within that, delete the file called GPE.bin file. This file is the problem child file.
On Mac: You’ll need a tool like Android File Transfer, OpenMTP, or MacDroid (which is what I use). Once powered off, then have your computer ready and hold the upper left button (light button) down while connecting it to a computer. It should then enumerate on your computer where you can navigate to the /Garmin/RemoteSW folder, and within that, delete the file called GPE.bin file. This file is the problem child file.
Technically, if you can access the file system when connected to a computer without holding, then that works too. Either way, you’l want to kill off the GPE.bin file. Fear not, Garmin will sync a new clean copy to your watch.
What’s Next:
At this point, if your watch is working, you’re good to go. With the offending file removed, it’s not going to start causing your watch to crash. Likewise, for those that do have a crashing watch (either only when accessing GPS, or non-stop rebooting), then you can use one of the fixes above. Obviously, if Fix 1/2 don’t work, then Fix 3 isn’t awesome, but it will work.
As for Garmin, certainly, they’ll need to be looking at how this slipped through. I’d have assumed (well, I know) they put in place procedures to prevent the previous CPE issue from a few years ago from occurring in the future. But as with most software/platforms meltdowns, their mitigation/QC steps to prevent issues with the previous CPE from reaching consumers didn’t account for today’s scenario. Both at the file-checking level (as these files are generated daily), but also at the watch level. Certainly, a malformed/corrupted/whatever file, shouldn’t be causing the watch to crash either. Obviously, that indicates a technical bug in the GPS stack for a lot of Garmin devices (all sharing the same code). As is usually the case, there will be many lessons learned here for Garmin, and equally, probably a number of really angry consumers.
Thus, today seems like a good day for a (non-GPS) yoga session. Or, you can pick up that awesome Dumpster Fire stuffie (or coffee cup) my wife got me for Christmas. Perfect timing.
Thanks for reading!
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If you’re a Garmin watch user, you may have experienced the dreaded “Big Garmin Watch Crash” issue that has been affecting users since January 2025. This issue has caused frustration for many users who rely on their Garmin watches for tracking their activities and monitoring their health.
So, what exactly is the “Big Garmin Watch Crash” issue? Essentially, users have been reporting that their Garmin watches are freezing, crashing, or becoming unresponsive, making it impossible to use the device as intended. This has been a major inconvenience for those who rely on their Garmin watches for their daily fitness routines or other activities.
While Garmin has not officially acknowledged the issue, there are a few potential fixes that users have found to be helpful in resolving the problem. Some users have reported success by performing a hard reset on their watch, which can be done by holding down the power button for 15-30 seconds until the device restarts.
Another potential fix is to update the software on your Garmin watch to the latest version. This can be done through the Garmin Connect app on your smartphone or through the Garmin Express software on your computer. Updating the software may help to resolve any bugs or glitches that could be causing the crashes.
If these fixes do not work, it may be worth reaching out to Garmin customer support for further assistance. They may be able to provide additional troubleshooting steps or offer a replacement if the issue cannot be resolved.
In the meantime, it’s important to back up any important data on your Garmin watch in case of a complete crash or malfunction. By following these steps and staying informed on any updates from Garmin, you can hopefully avoid or resolve the “Big Garmin Watch Crash” issue and get back to using your device as intended.
CD Projekt has announced that patch 2.21 for Cyberpunk 2077 is rolling out to players on PC, PlayStation 5, and Xbox Series X and S. The brunt of the changes are largely fixes for photo mode, as well as DLSS 4 support for PC players.
While patch 2.2 added a much deeper look at customization in photo mode, 2.21 adds heaps of fixes for the mode. One of the most notable is the ability to finally save characters and V’s rotation and position within your Photo Mode presets.
There are also fixes present for “texture and color inconsistencies for vehicles that have CrystalCoat applied,” in addition to several other menu fixes for the vehicle customization system added in patch 2.11.
For those looking at creating a character in future runs, you can now also preserve randomizer settings within the character creator after further customization of character attributes.
There are also a handful of changes to allow Johnny Silverhand to appear more in the passenger seat of your car if you’re ever feeling lonely while driving along the streets of Dogtown. Patch 2.2 originally sought to resolve this by having Johnny sitting shotgun around 25% of the time, which didn’t happen. The inverse also occurred, where Johnny could appear duplicated in the passenger seat in quests where he is set to appear during a scripted event. The new patch will solve any ghostly duplications of Silverhand, and have him spend more time with V in a car this time around.
Cyberpunk 2077 Update 2.1
Most notably, the game has also added DLSS 4 support for PC players, as well as Multi Frame Generation for RTX 50-series GPUs. This tool will now allow players to boost their FPS by “up to three times per traditionally rendered frame,” so long as you have the new GPUs to run it.
RTX 40-series users can also enjoy “faster single frame generation with reduced memory usage.” All Nvidia RTX GPU owners can also choose between the traditional CNN model in DLSS features to the new Transformer model, which CD Projekt claimed can enhance “stability, lighting, and detail in motion.”
RTX users can also enjoy enhanced Ray Reconstruction, with fewer artifacts and smudging in patch 2.21. CD Projekt has not announced whether or not this might be a final update to Cyberpunk 2077, as the company transitions to full development on The Witcher 4.
Cyberpunk 2077 update 2.21 patch notes:
Patch 2.21 for Cyberpunk 2077 is being rolled out on PC, PlayStation 5 and Xbox Series X|S!
This update adds support for DLSS 4 on PC and introduces various fixes, notably to SmartFrames on Xbox and Photo Mode across all platforms. For details, check the full list of changes below:
Photo Mode
Nibbles and Adam Smasher can now be spawned while V is in the air or in water.
Fixed the Facial Expression option for Adam Smasher.
Fixed an issue where Adam Smasher’s glowing chest cyberware was missing.
Fixed an issue where, if Johnny’s Alternate Appearance was enabled, both options to spawn him (default and alternate) resulted in the alternate look.
Characters spawned while V is in the air or in water will no longer snap to the ground.
Characters will now be properly saved in presets.
Spawned characters will now be visible after adding a background.
V’s rotation and position will now be properly saved in presets.
Fixed an issue where adjusting the Up/Down slider for V wouldn’t change their position between certain values.
NPCs that turn invisible after disabling the Surrounding NPCs option will no longer have collision.
Fixed an issue where loading a preset could cause additional light sources to appear even when disabled, or spawn them in incorrect positions.
Fixed an issue where the camera could get stuck on walls after setting Full Collision to ON.
Fixed an issue where camera settings would only apply after loading a saved preset twice.
Enabling a background will no longer change camera position.
Rotating the camera will now work properly with a background enabled.
Fixed an issue where the prompts for Move Camera and Rotate Camera would appear when the camera cannot be moved (e.g. when using the First-Person Perspective camera).
Fixed an issue where it wasn’t possible to move the camera after spawning a character while highlighting the Edit Character option.
Disabling Chromatic Aberration in the Graphics settings will no longer affect the ability to adjust it.
Fixed an issue where some items in scenes disappeared after setting the Surrounding NPCs option to OFF.
Fixed an issue where enabling PhysX Cloth would unfreeze NCPD vehicles.
The rule of thirds grid will now properly adapt to the selected aspect ratio.
Fixed an issue where the image in a SmartFrame wouldn’t be visible if accessed while V was not facing it.
Fixed an issue where opening Photo Mode simultaneously with Wardrobe or Stash caused the game to become unresponsive.
Fixed an issue where it was possible to access Photo Mode before a save file fully loaded, causing it to open without UI and block any further action.
Fixed other minor Photo Mode issues related to spawned characters, camera movement, controls, and more.
Fixed various UI issues in Photo Mode, SmartFrames and Gallery menus, including slider inconsistencies, localization errors, missing sound effects, incorrect behavior when interacting with certain features, and more.
Vehicle Color Customization
Fixed several texture and color inconsistencies for vehicles that have CrystalCoat applied.
Fixed an issue where the explanation of the spray paint icon was missing in the Autofixer tutorial pop-up after a vehicle contract was completed.
Fixed several minor UI issues in the CrystalCoat and TwinTone menus.
Character Creation
Randomizer settings in Character Creation will now be preserved after advancing to the Customize Attributes step.
Fixed an issue where the Piercing Color option would not be available in Character Creation after enabling piercings if V initially had none.
Fixed other minor issues in Character Creation, including appearance options not applying correctly, visual clipping, inconsistent UI behavior, functionality issues after using the randomizer, and more.
Miscellaneous
Run This Town – Fixed an issue where, under certain circumstances, it wasn’t possible to deactivate the Aguilar imprint after meeting with Bennett.
Fixed several instances where Johnny could appear duplicated in the passenger seat during some quests when he was already present in the scene.
Fixed an issue where Johnny did not appear as a passenger often enough.
Introduced several fixes to NPC and vehicle behavior for various small events throughout Night City.
Fixed an issue where some vendors were not interactable as intended.
Fixed an issue where voiceovers on TV news channels could be missing or too quiet.
Fixed an issue where the Quadra Turbo-R V-Tech used a description of Quadra Turbo-R 740 instead of its own unique one.
Fixed the missing 2.2 “check what’s new” pop-up in the main menu.
Console-specific
Fixed an issue where screenshots appeared as blank in the Gallery on Xbox if they were taken with HDR10 enabled.
Added a pop-up in the Gallery to notify players when access to screenshots is blocked by the console’s privacy settings on Xbox.
Screenshots deleted on Xbox outside the Gallery UI will now be correctly marked in the Gallery and will disappear from occupied slots after reopening the Gallery.
Fixed an issue where the Graphics Mode on Xbox Series S could be set to Quality instead of Performance by default.
PC-specific
Added support for DLSS 4 with Multi Frame Generation for GeForce RTX 50 Series graphics cards, which boosts FPS by using AI to generate up to three times per traditionally rendered frame – enabled with GeForce RTX 50 Series on January 30th. DLSS 4 also introduces faster single Frame Generation with reduced memory usage for RTX 50 and 40 Series. Additionally, you can now choose between the CNN model or the new Transformer model for DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA on all GeForce RTX graphics cards today. The new Transformer model enhances stability, lighting, and detail in motion.
Fixed artifacts and smudging on in-game screens when using DLSS Ray Reconstruction.
The Frame Generation field in Graphics settings will now properly reset after switching Resolution Scaling to OFF.
Sayem is a freelancer based in the UK, covering tech & hardware. You can get in touch with him at @sayem.zone on Bluesky.
Cyberpunk 2077 Patch 2.21 has just been released, bringing with it some exciting new updates for PC players. One of the most anticipated features of this patch is the addition of DLSS 4 support, which will greatly enhance the game’s performance and visuals for those with compatible hardware.
In addition to DLSS 4, Patch 2.21 also includes a number of fixes and improvements to further optimize the gameplay experience. This includes enhancements to stability, bug fixes, and overall performance improvements to ensure a smoother and more enjoyable gaming experience.
Players can expect to see a noticeable improvement in graphics quality and performance with the addition of DLSS 4, making Cyberpunk 2077 look even more stunning on PC. So be sure to download the latest patch and dive back into Night City to experience the game in all its glory.
Tags:
Cyberpunk 2077, Patch 2.21, DLSS 4, PC, Fixes, Gaming, Update, CD Projekt Red, Nvidia, Performance, Graphics, Optimization
Valorant’s latest patch is here, with update 10.01’s patch notes including updates to Rank Shields, bug fixes for new Agent Tejo and more — here’s the full list
While it’s mostly focused around bug fixes (many of them affecting Tejo), there’s also the addition of Rank Shields for competitive play in Riot Games‘ tactical shooter.
These will help ensure players don’t lose ranks for every loss, giving a little bit of protection if your team isn’t quite clicking the way it should when you jump in.
Full Valorant 10.01 patch notes
Here are the full notes, courtesy of Riot Games:
Competitive updates
Rank Shields have been added to Competitive Mode!
You are granted two Rank Shields while in Tier 1 (e.g. Silver 1, Gold 1, Platinum 1) of all Ranks except Radiant.
When you lose a game at 0 RR, one shield is consumed, leaving you with one shield remaining.
Losing again at 0 RR consumes the second shield, leaving you with zero shields remaining.
If you lose three games while at 0 RR, you demote to the lower rank (e.g. Gold 1 to Silver 3).
You do not have shields in the other tiers of a Rank (e.g. There are no shields when losing at 0 RR in Gold 2).
Only when you move into Tier 1 via promotion or demotion, will you replenish two shields for that tier.
Winning at 0 RR and going back to 10 RR will not replenish your shields.
You can see all information about Rank Shields in the Rank Details screen in the client!
Tejo can rain fire
Bug Fixes
Agents
Tejo
Fixed an issue where players who exited then re-entered Tejo’s Armageddon blast zone do not count as Displaced in the Combat Report.
Fixed an issue where Tejo’s Guided Salvo projectile would get stuck inside the wall when cast towards a path blocked by Sage’s Barrier Orb.
Fixed an issue where Tejo’s Stealth Drone affected by Nearsight could see Enemy Players’ model outline at certain distances.
Improved an issue where Tejo’s Guided Salvo smoke trail VFX could clip through thin walls and structures once cast.
Maps
Bind
Fixed an issue where invisible collision would sometimes impede agent utility inside one of the teleporter rooms.
PC Bug Fixes
Premier
Fixed an issue where there were inconsistent font sizes on the Change Zone and the Delete Team pop-up screens in Premier.
Fixed an issue where Premier matches in match history did not show a mode tooltip when you hovered over them.
Fixed an issue where the ineligibility warning tooltip in the lobby was very hard to trigger.
Console Bug Fixes:
Competitive Systems
Fixed a bug where the queue timer overlaps with a portion of the Leaderboard page.
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Valorant 10.01 Patch Notes: Rank Shields, Tejo Bug Fixes and More
Hello Valorant players! The latest patch, 10.01, is now live and with it comes some exciting changes and improvements. Here are the key highlights:
Rank Shields:
– Rank shields have been introduced to help protect your rank from decay. If you take a break from playing ranked matches, your rank will now be shielded for a certain period of time before decay sets in. This should give players more flexibility in their gameplay without worrying about losing their hard-earned rank.
Tejo Bug Fixes:
– Several bugs related to the new agent Tejo have been addressed in this patch. Issues such as abilities not working as intended, hit registration problems, and visual glitches have all been fixed. Tejo should now be operating smoothly and without any major issues.
Weapon Balance Changes:
– Several weapons have been adjusted in terms of damage, recoil, and accuracy to improve overall gameplay balance. Keep an eye out for these changes as they could impact your strategy in matches.
Quality of Life Improvements:
– Various quality of life improvements have been made in this patch, including better server stability, improved matchmaking algorithms, and faster load times. These changes should make your Valorant experience smoother and more enjoyable.
Overall, patch 10.01 brings some much-needed improvements and fixes to Valorant. We hope you enjoy the changes and continue to have fun playing the game. As always, please share your feedback with us so we can continue to make Valorant the best it can be. Happy gaming!
Apple TV users can now download tvOS 18.2.1, which addresses an issue where data may not sync correctly across devices.
Apple releases periodic updates for all of its operating systems, and they’re not always significant. The tvOS 18.2.1 update showed up in Apple’s update tracker earlier Thursday but began rolling out around 6 p.m. Eastern.
The original tvOS 18.2 launched the Snoopy screensavers that change periodically, similar to the Snoopy Apple Watch face. The point update addresses an issue where data may not sync correctly across devices.
Apple’s security update tracker doesn’t list any known CVE entries associated with tvOS 18.2.1. There was also an iOS 18.2.1 released on January 6 with no known public-facing changes.
It is important to keep devices up to date with the latest releases, especially since Apple TV acts as the brains of users’ HomeKit-enabled smart homes. Navigate to Settings -> System -> Software Updates to install tvOS 18.2.1 manually.
Great news for Apple TV users! tvOS 18.2.1 is now available for download, bringing with it a host of bug fixes and improvements. This update addresses various issues that users have been experiencing, ensuring a smoother and more stable viewing experience.
Some of the key fixes included in tvOS 18.2.1 are:
– Resolved an issue where certain apps would crash unexpectedly
– Fixed a bug that caused the Apple TV to freeze during playback
– Improved overall performance and reliability
To update your Apple TV to tvOS 18.2.1, simply go to Settings > System > Software Updates and select “Update Software.” Make sure to have your device connected to Wi-Fi and plugged in to power during the update process.
Don’t miss out on these important fixes – download tvOS 18.2.1 today and enjoy a better streaming experience on your Apple TV!
Tags:
tvOS updates, tvOS 18.2.1, Apple tvOS, tvOS bug fixes, tvOS update, Apple TV update, tvOS software, tvOS release notes
Warning: Spoilers for Chicago P.D. season 12Tracy Spiridakos’ role as Detective Hailey Upton in Chicago P.D. was considered a fan-favorite in the hit NBC drama. Upton’s relationship with Detective Jay Halstead (Jesse Lee Soffer), her father-daughter bond with Sergeant Hank Voight (Jason Beghe), and her unrelenting work ethic on challenging cases made her a standout. After seven seasons on the show, Upton’s departure from the Chicago PD cast raised the question of who would replace her as detective and be the second highest-ranking member of the Intelligence unit.
Kim Burgess (Marina Squerciati) would eventually be promoted to detective in season 12, episode 6, “Pawns,” after years of dedicated work alongside Hank’s team. Burgess’s upgraded status is possible due to Upton’s departure and willingness to tackle more responsibility and leadership in Intelligence. While being a detective may complicate her relationship with Adam Ruzek (Patrick John Flueger) and daughter Makayla (Ramona Edith Williams), Burgess can convince Voight she can perhaps lead the unit one day, whether it be in Chicago P.D season 13 or at some other point in the future.
Upton’s Absence Leaves Room For Others To Grow In Intelligence
Since Upton joined Voight and his unit, she has always supported them and is devoted to her work when solving cases. Reminiscent of everyone on the team, Upton has a history of personal turmoil (including issues with her father) and gritty confrontations with a variety of criminals and murderers. However, after Halstead leaves Upton to serve in the Army in Bolivia, and she and Voight’s near-death experience against a serial killer in the season 11 finale, the detective emotionally leaves Chicago to move on to another job so she can evaluate herself and recover.
Tracy Spiridakos, who played Detective Hailey Upton in Chicago P.D., exited the NBC police procedural show following the season 11 finale.
Upton’s departure is not surprising considering Halstead’s decision to leave Chicago before her, along with a track record of detectives who have come and gone, like Erin Lindsay (Sophie Bush) and Antonio Dawson (Jon Seda). Upton leaving underscores the dark toll it takes for law enforcement to work in the cold and brutal crime world of Chicago. While the crew and spectators will miss Upton, her absence leaves room for other characters to expand their storylines, including Kevin Atwater (LaRoyce Hawkins), Dante Torres (Benjamin Levy Aguilar), and newcomer Kiana Cook (Toya Turner).
Anyone In Intelligence Can Be Promoted To Detective
Upton’s former position as Detective is also left vacant and up for grabs for anyone in the unit who is qualified. Ruzek and Atwater are possibilities due to their extensive time in Intelligence and their expertise in undercover work. However, Burgess is the best candidate for the job because she is one of the most reliable officers in Intelligence with the ability to control her emotions and separate her personal and professional lives. She also has leadership qualities when guiding and supporting her fellow officers, especially during traumatic situations.
As Burgess embraces her new role as detective, there are more possibilities in which new officers can join Intelligence and make the team even stronger.
From her days as a patrol officer to working with Intelligence, Burgess has the necessary experience to be second-in-command. Reminiscent of Upton, Burgess has also faced dangerous perpetrators in near-death situations and is willing to sacrifice her career to protect a teammate, such as standing by Dante when he didn’t disclose his relationship with Gloria Perez. As Burgess embraces her new role as detective, there are more possibilities in which new officers can join Intelligence and make the team even stronger in Chicago P.D.’s future.
Chicago P.D. season 12 returns with episode 9 on Wednesday, January 8, 2025, at 10 pm ET on NBC.
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Release Date
January 8, 2014
Cast
Jason Beghe
, Marina Squerciati
, Patrick John Flueger
, LaRoyce Hawkins
, Amy Morton
, Jesse Lee Soffer
, Tracy Spiridakos
, Jon Seda
Creator(s)
Michael Brandt
, Derek Haas
, Matt Olmstead
Seasons
12
Writers
Dick Wolf
Directors
Dick Wolf
Showrunner
Dick Wolf
Hailey Upton’s Exit Unexpectedly Fixes Chicago PD’s Oldest Problem
The departure of Hailey Upton from Chicago PD has left fans shocked and saddened, but it may have inadvertently solved one of the show’s longest-running issues. Upton’s character, played by Tracy Spiridakos, had been a divisive figure among fans since her introduction in season four. Some viewers found her abrasive and unlikable, while others appreciated her no-nonsense attitude and fierce loyalty to her colleagues.
However, with Upton’s sudden departure in the middle of season nine, the show has been forced to recalibrate and refocus on its core characters. This shift has allowed for more screen time and development for fan-favorites like Voight, Burgess, and Atwater, who had been somewhat overshadowed by Upton’s presence.
Furthermore, Upton’s exit has created an opportunity for the show to explore new storylines and dynamics that were previously unexplored. Without Upton’s strong personality dominating the screen, the other characters have been able to shine in their own right and showcase their individual strengths and vulnerabilities.
While Upton will be missed by many fans, her unexpected exit may have ultimately been a blessing in disguise for Chicago PD. By removing a polarizing character and allowing the show to refocus on its core strengths, Upton’s departure has breathed new life into the long-running series and reinvigorated the storytelling. The future of Chicago PD looks brighter than ever, thanks in part to Hailey Upton’s unexpected exit.
The PlayStation 4 is a popular gaming console that offers a wide range of features and capabilities. However, like any electronic device, it can sometimes experience issues that may prevent it from functioning properly. If you are experiencing problems with your PS4, don’t worry – there are some common issues that can be easily fixed with a few simple troubleshooting steps.
One of the most common issues that PS4 users encounter is a blank screen or no video output. This can be caused by a variety of factors, such as a loose HDMI cable, a faulty HDMI port, or incorrect video settings. To troubleshoot this issue, start by checking the HDMI cable connections and ensuring that they are secure. If the connections are fine, try using a different HDMI cable or connecting the PS4 to a different TV to see if the issue is with the TV itself. You can also try resetting the video output settings by holding down the power button for seven seconds until you hear a second beep.
Another common issue that PS4 users face is slow or lagging performance. This can be caused by a variety of factors, such as a full hard drive, a slow internet connection, or a lack of system updates. To troubleshoot this issue, start by checking the storage space on your PS4 and deleting any unnecessary files or games to free up space. You can also try connecting your PS4 to a wired internet connection to improve performance, or check for system updates and install them if necessary.
If your PS4 is experiencing freezing or crashing issues, this can be caused by a variety of factors, such as a faulty game disc, a corrupted system file, or overheating. To troubleshoot this issue, start by checking the game disc for any scratches or damage, and try cleaning it with a soft cloth. You can also try rebuilding the PS4’s database by booting it into safe mode and selecting the “Rebuild Database” option. If your PS4 is overheating, make sure that it is placed in a well-ventilated area and consider using a cooling pad to help prevent overheating.
In some cases, PS4 users may encounter issues with the controller, such as connectivity problems or unresponsive buttons. To troubleshoot this issue, start by resetting the controller by pressing the small reset button on the back with a paperclip. You can also try connecting the controller to the PS4 with a USB cable to re-sync it. If the controller is still unresponsive, try replacing the batteries or connecting a different controller to see if the issue is with the controller itself.
Overall, troubleshooting common PS4 issues can be a relatively simple process if you follow these steps. By checking for common issues such as connectivity problems, slow performance, freezing or crashing, and controller issues, you can quickly identify the problem and implement the necessary fixes. If you are still experiencing issues after trying these troubleshooting steps, it may be necessary to contact Sony customer support for further assistance. With a little patience and persistence, you can get your PS4 back up and running smoothly in no time.
The following contains spoilers from What If…? Season 3, Episode 5, “What If…the Emergence Destroyed the Earth?” now streaming on Disney+.
The majority of What If…?episodes often present fun variations of familiar Marvel Cinematic Universe characters in different situations. This season’s fifth episode, “What If… the Emergence Destroyed the Earth?,” is not one of those. Here, Riri Williams and a resistance group go up against Mysterio on a decimated planet, and she moves the Watcher to do something he hasn’t before. Plus, after years of being ignored, the events of Eternals and the fossilized corpse of a Celestial in the ocean are becoming very important. Previously, What If…? Season 3, Episode 2 dealt with Agatha stopping Tiamut and taking its power. Captain America: Brave New World centers on adamantium being discovered on the Celestial’s remains, and President Thunderbolt Ross’s interest in it.
What If…? now offers a look at what would have happened if the Celestial had been born as planned, destroying the planet in the process. Surely, defying all known physics, humanity isn’t immediately killed. While the planet broke apart, the atmosphere remains around floating continent-sized islands and clouds of geological and manmade detritus drifting between them. What’s left of society is run by a horrifying version of Quentin Beck, who gained control of Stark Resources. Save perhaps for the one populated by zombies, this is the most hopeless reality What If…? has introduced — and that’s the point.
What If…? Season 3, Episode 5 Shows That Riri Williams Is Destined for Heroism
The Episode Proved That She Has What It Takes to Lead the MCU’s Future
Ahead of the Iron Man-inspired Ironheart series, What If…? reintroduces Riri Williams more than two years after her debut in Black Panther: Wakanda Forever. No slouch when Earth is at full strength, in this horrific timeline, Riri is surely the most intelligent human being still alive because almost every other genius is dead. Through the Watcher’s narration, viewers learn not only is she the only person who can save what’s left of humanity, he’s seen this particular scenario play out many times before. The weariness with which he explains this is arguably the most crucial part of the episode.
In Wakanda Forever, Riri gets to be a carefree and excited superhero working with Shuri and the others. This iteration of the character has nothing to be happy about, and she finds no joy in becoming a superhero. Hers is a desperate struggle to survive. Even if she is successful in dismantling the despotic regime of the Iron Federation, there is little hope that life will get better. It’s enough to make viewers wonder if her battle against Mysterio is even worth all the effort. Again, this is what the What If…? that the storytellers want people to ask.
“In every variation of this universe, Riri Williams is its last, best hope, but in every one I’ve watched, no matter how hard she fights and how long she struggles, she always fails. Always,” The Watcher in narration.
The official synopsis has been revealed for Ironheart along with a new look of Riri Williams in action.
After conquering the Vision and using his “parts” to make a more powerful suit of armor, Mysterio is still able to defeat Riri. However, her determination and spirit inspires the Watcher to break his vow of non-interference. He simply offers her words of encouragement, but that’s all Riri needs to turn the tide. It’s a small thing on the surface, but it’s enough to change the natural order of this timeline. That this world is doomed regardless doesn’t matter; what’s integral to this episode is getting to the core of what makes Marvel heroes tick. Riri fights to save humanity because she’s the only one who can, and the Watcher helps her for the same reason.
What If…? Season 3, Episode 5 Creates the Most Terrifying Version of Mysterio Outside the Comics
The Episode Shows That the MCU Killed the Villain Too Early
One reason What If…? as an animated series is great is that it means Marvel doesn’t have to ask Sony’s permission to use Spider-Man characters. Thanks to this, What If…? is able to present one the most terrifying version of Mysterio outside select comics. Here, he is effectively a cyborg, ancient and withered, plugged into his technology and powering it with his lifeforce. Mysterio keeps control of this reality with Stark technology, the Vision synthezoid and, of course, illusions, this time powered by nanotechnology instead of drones and acting.
Riri begins the episode hopelessly outmatched, but she’s joined by the last vestiges of a resistance group. The lone superhero finding allies is a common trope in superhero storytelling, but What If…? heartbreakingly subverts that. Riri is not empowered by these new friends, nor does she like them very much. In fact, when they all die at the end, she is overwrought not from loss but rather guilt that she led them to their deaths. As if this weren’t bleak enough, Mysterio taunts her as he finishes her off.
Natasha Lyonne’s role in What If…? Season 3 has been revealed ahead of her appearance in next year’s The Fantastic Four: First Steps.
This version of Mysterio is decidedly scarier than his live-action counterpart in Spider-Man: Far From Home. Since Mysterio presumably died in Spider-Man’s second MCU movie, What If…? shows the live-action movies may have truly wasted the character. It was important that Riri be determined, driven and capable, because viewers grew to believe she could beat him, despite the Watcher’s declaration she never does. When he ultimately overpowers her, viewers feel the shock and sadness as profoundly as Riri does herself. It also helps explain why the Watcher intervenes.
What If… ? Season 3, Episode 5 Reveals the Watcher’s Hidden Depths
The Episode’s Best Character Arc Came Too Late Into the Series
“When you’ve seen as many wars as I have, you get used to it. The hard part is watching worlds fall that don’t need to, because a hero can no longer rise to meet their moment,” The Watcher in narration.
While the Watcher does help Riri in those final moments because he is the only one who can, it doesn’t happen right away. First, he turns away from her, unable to bear watching this story play out once more. He then thinks better of it, turning back to give her words of encouragement. Again, even if Riri wins, this version of Earth likely doesn’t have long to survive. Viewers may legitimately wonder why, of all the realities he’s seen and chose to leave alone, he breaks his oath here.
It’s not just that Riri is inspiring, though she is. Rather, as the narration makes clear, the burden of observation is getting to him. In What If…? Season 1, the Watcher intervenes, but he has good reason, since the entire multiverse was at risk. What makes this intervention important is he does so in a reality where it doesn’t even seem to matter. Knowing the multiverse is infinite, this doomed reality doesn’t seem all that important. There could even be an alternate version of this reality where Riri wins and saves the day. However, this Earth is important to him.
Marvel has confirmed one major X-Men character will be featured in the third season of What If…? on Disney+.
Yet, if this episode of What If…? has a larger message, it’s that everyone is important. The Watcher helps Riri because that’s what heroes do. There is no justification, other than compassion. This recontextualizes all the narration viewers have heard thus far. Beyond simple exposition, it develops the Watcher as his own character. The revelation that other Watchers exist is the most intriguing part of the episode. The implication now is that the final episodes of What If…? will finally show viewers more about him and his people.
In the comics, the “What If… ?” issues can be bleak and dire, showing destruction and death that Marvel’s mainlinemain continuity wouldn’t allow. This is why some feel What If…? never achieved its full potential, since most of the episodes are fun escapist romps with familiar faces rather than truly subversive alternate scenarios. “What If… the Emergence Destroyed the Earth?,” on the other hand, is one of the show’s bleakest episodes yet. It’s also the perfect time for the Watcher to become more active and force his fellows to reveal themselves. It’s just a shame the series waited until it’s final three episodes to do it.
What If…? debuts new episodes daily through Dec. 29, 2024 on Disney+.
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Exploring pivotal moments from the Marvel Cinematic Universe and turning them on their head, leading the audience into uncharted territory.
Release Date
August 11, 2021
Finale Year
November 30, 2023
Cast
Samuel L. Jackson
, Stanley Tucci
, Michael Douglas
, Sean Gunn
, Mark Ruffalo
, Karen Gillan
, Tom Hiddleston
, Jeffrey Wright
, Michael B. Jordan
, Toby Jones
, Sebastian Stan
, Paul Rudd
, David Dastmalchian
, Natalie Portman
, Josh Brolin
, Dominic Cooper
, Jeff Goldblum
, Hayley Atwell
, Djimon Hounsou
, Chadwick Boseman
, Taika Waititi
, Chris Hemsworth
, Neil McDonaugh
, Jeremy Renner
, Michael Rooker
Seasons
3
Writers
Ashley Bradley
, Matthew Chauncey
Directors
Bryan Andrews
Showrunner
Ashley Bradley
Pros
The variations on both Riri Williams and Quentin Beck recontextualize their characters in the MCU.
The rationale for the Watcher’s intervention is a subtle payoff of his character growth over two seasons.
The bleak setting hearkens back to the more daring stories in the What If…? comics.
Cons
Some viewers may have trouble suspending their disbelief that any part of the Earth is still habitable.
A more direct intervention by the Watcher would have better justified his superiors’ reactions.
While clearly intentional, the MCU continues to evolve Sharon Carter toward villainy.
“What If…? Season 3, Episode 5 Fixes the Series’ Biggest Mistake”
As fans eagerly await the release of the next episode of Marvel’s “What If…?” series, many are hoping that it will address one of the biggest criticisms of the show so far – its treatment of certain characters and storylines.
One of the most glaring mistakes of the series has been its handling of certain characters, such as the lack of development for some fan-favorite heroes and the sidelining of others in favor of more well-known characters. This has led to frustration and disappointment among viewers who were hoping to see their favorite characters given the spotlight they deserve.
However, with the upcoming release of Season 3, Episode 5, there is hope that the show will finally address these issues and give fans the character development and storylines they have been craving. Perhaps we will see a different outcome for characters who were previously overlooked, or a new perspective on familiar stories that will shed light on previously untold aspects of their journeys.
Whatever the case may be, fans are holding out hope that Season 3, Episode 5 will be a turning point for the series and will finally address the mistakes that have plagued it thus far. Only time will tell if the show can deliver on this promise, but for now, fans are eagerly anticipating the next episode and hoping for the best.
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What If…? Season 3, Episode 5, What If Season 3, Episode 5 Fixes, What If Season 3, Episode 5 Biggest Mistake, What If Season 3, Episode 5 Series Fix, What If Season 3, Episode 5 Recap, What If Season 3, Episode 5 Analysis
In today’s fast-paced and ever-evolving world of technology, data centers play a crucial role in ensuring the seamless operation of businesses and organizations. These facilities house the servers, storage devices, networking equipment, and other hardware that power the digital infrastructure on which we rely for communication, commerce, and countless other essential activities.
However, like any complex system, data centers are not immune to problems and failures. When issues arise, it can be tempting to apply quick fixes in the form of Band-Aid solutions to keep things running in the short term. While these temporary patches may provide immediate relief, they often fail to address the underlying root causes of the problems, leaving the door open for future issues to arise.
This is where root cause analysis (RCA) comes in. Root cause analysis is a systematic process for identifying the underlying causes of problems or failures in a system, rather than just treating the symptoms. By digging deep to uncover the true source of an issue, organizations can implement more effective and lasting solutions that prevent the problem from recurring.
In the context of data center operations, root cause analysis can be a game-changer. Instead of simply rebooting a server or applying a temporary workaround to address a performance issue, data center operators can use RCA to investigate the root cause of the problem. This may involve analyzing system logs, conducting performance tests, or examining the configuration of hardware and software components.
By identifying the underlying cause of the issue, data center operators can implement targeted solutions that address the problem at its source. This can lead to improved reliability, performance, and efficiency in data center operations, reducing downtime and minimizing the risk of future disruptions.
Furthermore, root cause analysis can help data center operators make more informed decisions about infrastructure upgrades and investments. By understanding the root causes of past issues, organizations can identify areas for improvement and prioritize investments that will have the greatest impact on the overall performance and reliability of the data center.
In conclusion, going beyond Band-Aid fixes and embracing root cause analysis can transform data center operations by enabling organizations to address the underlying causes of problems and failures. By taking a proactive and systematic approach to problem-solving, data center operators can improve the reliability, performance, and efficiency of their facilities, ultimately delivering better outcomes for their organizations and customers.
In today’s fast-paced digital world, data centers play a crucial role in supporting the operations of businesses across industries. However, like any complex system, data centers are prone to issues and outages that can disrupt operations and cause downtime. When these issues arise, it is easy for IT teams to resort to quick fixes, such as applying Band-Aid solutions to temporarily address the problem. While these quick fixes may provide a temporary resolution, they do not address the root cause of the issue, leaving the data center vulnerable to future outages.
This is where data center root cause analysis comes in. Root cause analysis is a systematic process used to identify the underlying cause of a problem or issue, rather than just treating the symptoms. By conducting a thorough root cause analysis, IT teams can uncover the true source of the problem and implement effective solutions to prevent it from occurring again in the future.
One of the key benefits of conducting a root cause analysis in a data center is that it helps to improve the overall reliability and performance of the facility. By identifying and addressing the root cause of issues, IT teams can implement long-term solutions that will reduce the likelihood of future outages and downtime. This not only improves the user experience for customers and employees but also helps to protect the reputation and bottom line of the business.
In addition to improving reliability, root cause analysis can also help data center operators to optimize their operations and resources. By understanding the underlying causes of issues, IT teams can make informed decisions about where to allocate resources and investments to address the most critical issues. This can help to improve efficiency, reduce costs, and ensure that the data center is operating at its full potential.
Furthermore, conducting root cause analysis can also help to enhance the security of the data center. By identifying the root cause of security breaches or vulnerabilities, IT teams can implement robust security measures to prevent future attacks and protect sensitive data. This is especially important in today’s digital landscape, where data breaches can have serious consequences for businesses, including financial losses and damage to reputation.
Overall, going beyond Band-Aid fixes and investing in data center root cause analysis is essential for businesses looking to ensure the reliability, performance, and security of their IT infrastructure. By taking the time to identify and address the root causes of issues, organizations can proactively protect their data centers and safeguard their operations for the long term.