Tag: MAIN

  • What Arman Tsarukyan sees as main Islam Makhachev weakness


    Arman Tsarukyan thinks he can drag Islam Makhachev into deep waters at UFC 311.

    Tsarukyan (22-3 MMA, 9-2 UFC) challenges lightweight champion Makhachev (26-1 MMA, 15-1 UFC) in Saturday’s main event (pay-per-view, ESPNews/Disney+, ESPN+) at Intuit Dome.

    Tsarukyan will look to avenge his UFC debut loss to Makhachev in April 2019. Although he gave Makhachev a good fight, Tsarukyan is excited to show off his improvements in their title-fight rematch.

    “Of course, I’ve changed so much,” Tsarukyan said on the “Pound 4 Pound” podcast. “I have improved all my skills, but the best thing I feel is experience from the fights. When you fight, you go there, you do some mistakes during the fight, and then go to the gym and work on your new skills.

    “After each fight, I feel like I’m getting better, better, better. The best thing from the fight, I got experience. Especially UFC experience. When you fight the first time, you’re super excited, you’re nervous, but now I’m already used to it for the crowd, for the people, for the media. Just now it’s like a job. Just go there and have fun and fight.”

    Tsarukyan praised Makhachev for his all-around skills, but sees a weak spot in his armor that he can expose.

    “Islam is so smart,” Tsarukyan said. “He’s so well rounded. He can strike, he can clinch, he can wrestle, but he has weaknesses, as well. His conditioning not the best. So when he fights with a wrestle guy, when it’s going to be difficult to take down someone, he’s going to waste energy. His boxing is better than his kicks. I feel my kicks are way better than his. He is so smart, as well. He knows how to move, how to relax.

    “Where you’ve got to drop your gloves, he has a lot of tricky things. On the clinch, he has good movement. He’s ready when you move and then takes you down when you knee him and he flips you. He’s so smart, well rounded fighter, and I’m just going to do my best there, and I know how I can beat (him), and I’ll go there, just feel my hands, power. I just can’t wait to show everybody what’s the new version of Arman Tsarukyan.”

    For more on the card, visit MMA Junkie’s event hub for UFC 311.

    Be sure to visit the MMA Junkie Instagram page and YouTube channel to discuss this and more content with fans of mixed martial arts.





    Arman Tsarukyan is a rising star in the UFC lightweight division and is known for his aggressive fighting style and well-rounded skills. In a recent interview, Tsarukyan shared his thoughts on what he sees as Islam Makhachev’s main weakness.

    According to Tsarukyan, Makhachev’s main weakness is his lack of experience against top-level competition. While Makhachev has an impressive record and has shown flashes of brilliance in the octagon, Tsarukyan believes that he has yet to face a truly elite opponent who can test his skills and push him to his limits.

    Tsarukyan also pointed out that Makhachev’s striking game is not as polished as his grappling, which could be a vulnerability that opponents can exploit. Tsarukyan, who is known for his striking abilities, believes that he could have an advantage in that aspect if he were to face Makhachev in the future.

    Overall, Tsarukyan sees Makhachev’s lack of experience against top-tier competition and his relatively weaker striking game as potential weaknesses that opponents can capitalize on. It will be interesting to see if these weaknesses are exposed in Makhachev’s upcoming fights and how he will address them moving forward.

    Tags:

    1. Arman Tsarukyan
    2. Islam Makhachev
    3. UFC lightweight division
    4. MMA analysis
    5. Fight breakdown
    6. Fighter weaknesses
    7. UFC news
    8. Martial arts strategy
    9. Combat sports analysis
    10. Professional fighting insights

    #Arman #Tsarukyan #sees #main #Islam #Makhachev #weakness

  • RSN owner emerges from bankruptcy as Main Street Sports Group

    RSN owner emerges from bankruptcy as Main Street Sports Group




    After facing financial challenges and filing for bankruptcy, the owner of RSN has emerged stronger than ever as Main Street Sports Group. With a renewed focus on community engagement and fan experience, Main Street Sports Group is committed to bringing high-quality sports content to viewers across the country.

    Through innovative partnerships and strategic investments, Main Street Sports Group is poised to take the sports broadcasting industry by storm. Stay tuned for exciting updates and announcements as we continue to grow and thrive in the competitive world of sports media. Join us on this incredible journey as we redefine what it means to be a leader in the world of sports entertainment. #MainStreetSportsGroup #SportsMedia #RSNOwner #BankruptcySurvivor

    Tags:

    1. RSN owner
    2. bankruptcy
    3. Main Street Sports Group
    4. emerging from bankruptcy
    5. sports business
    6. financial recovery
    7. media ownership
    8. sports industry news
    9. rebranding
    10. successful comeback

    #RSN #owner #emerges #bankruptcy #Main #Street #Sports #Group

  • Who You Should Play in Marvel Rivals, Based on Your Overwatch Main

    Who You Should Play in Marvel Rivals, Based on Your Overwatch Main


    Marvel Rivals has provided players with over thirty different heroes to pick from and learn right from Season 0 – Doom’s Rise. With so many different characters across the three roles of Strategist, Vanguard, and Duelist, getting to know every single hero and villain including their special combos or tips and tricks can be very time-consuming and often tricky to accomplish. However, those that are arriving in Marvel Rivals with a history of playing Overwatch will soon begin to see that many of the hero kits of each character mirror one or more Overwatch character’s abilities or playstyle, which can make finding the characters for your Marvel Rivals hero pool that much easier – especially if you have a preference for something somewhat similar to your Overwatch main.

    However, with so many familiar abilities, combos, or playstyles available for Overwatch players to pick up on, pinpointing which hero or villain you should be prioritizing can be overwhelming – especially if multiple characters share aspects of your favorite OW pick. If you’re looking for a breakdown of similarities between the Overwatch and Marvel Rivals roster, including both their general playstyle and key abilities, all relevant information has been included in the guide below.

    Related


    How to Fix Your Aim in Marvel Rivals

    Marvel Rivals players who are struggling with their aim in comparison to other games can edit settings to help with this.

    Marvel Rivals Picks, Based on Your Overwatch Tank Main

    Marvel Rivals Leak Reveals Four New Heroes Are Coming in Season 1

    Sigma Players: Magneto

    sigma magneto

    • In Marvel Rivals, Magento’s core kit is closest to Sigma’s in overwatch, with both both them moving by floating slightly above the ground and utilizing a deployable shield and mid-ranged projectile primary fire. Much like Sigma, this makes Magneto thrive with a poke playstyle. Lastly, just as Sigma’s ultimate enables him to soar into the air and then hit people with his Gravitic Flux AOE, Magneto can soar into the air and then charge a projectile that will deal damage across the AOE of its impact zone.
    • While Magneto’s core kit will feel quite familiar to Sigma players, he also somewhat resembles Zarya too, providing allies with a bubble that can empower his Mag-Cannon if they take damage whilst bubbled.

    D.Va Players: Peni Parker

    dva peni

    • Much like Overwatch’s D.Va, Peni Parker is a character who pilots a mech across Vanguard, which is the Marvel Rivals Tank role. Both of these characters have unlimited bullets with their primary fire and reduced movement while firing, though Peni’s can be used at more range with damage falloff, while D.Va’s is better used in close proximity while chasing down targets.
    • While D.Va’s job is to dive on the enemy to harass and disrupt plays, secure picks, and peel for her team with her Defense Matrix, Peni plays more of an area control role, by utilizing carefully placed traps and bombs to deal massive damage to the opponent. Furthermore, her webs are a massive asset as they enable her to regenerate health, which helps increase her uptime when holding map areas or control points and utilizing natural covers.

    Wrecking Ball Players: Venom / Spider Manball venom spidey

    • Wrecking Ball players will feel most at home on either Venom or Spider-Man, depending on if they prefer the Marvel Rivals Vanguard or Duelist role. In some situations, it may even be beneficial to learn both of them so that you can flex between both roles. Both of these characters heavily rely on the get-in-get-out playstyle, securing individual picks to turn team fights and finishing off final hits.
    • Venom is capable of swinging into the backline, hitting the enemy with a slam, and similarly to Ball’s Adaptive Shields, can grant himself another burst of life in a pinch through his Symbiotic Resilience, which grants him extra shields depending on how low his health is.
    • Spider-Man, on the other hand, has increased mobility in comparison to Venom, due to his two swings. This allows him to better execute the dive-in/dive-out approach, though he will need to be quick, decisive, and precise with his target priority and combos, as he does not have the ability to grant extra shields such as Venom. Instead, you can use Spider-Man’s double swings to fly across the map to health packs during your escape, much like Wrecking Ball so often relies on.

    Doomfist Players: Thor / Winter Soldierdoomfist thor winter soldier

    • While there isn’t a character that feels like they play particularly similarly to Doomfist, both Thor and Winter Soldier loosely resemble parts of his playstyle, such as cleverly utilizing kits to execute combos and charging up movement abilities. Thor’s Mjolnir Bash enables him to charge his hammer to travel a distance, much like Doom’s Rocket Punch, and will also apply CC to affected enemies. Winter Soldier, on the other hand, plays somewhat similarly to OW1 DPS Doomfist, by cycling his abilities to create powerful combos, which includes both applying CC to them and utilizing an upper-cut. Furthermore, Winter Soldier’s Ultimate is sort of like Doomfist’s Ultimate, but much better – enabling him to deal AOE damage on impact, and instantly recharge his Ult for each enemy killed.

    Winston Players: Hulkwinston hulk

    • While Hulk has the ‘baby D.Va’ mechanic with the ability to phase between Bruce and Hulk, this is pretty much where his similarities with the MEKA pilot end. Instead, Hulk plays more like Winston with some Zarya aspects, with the ability to take space and then bubble himself and his allies through team fights, as well as a rage-inducing Ultimate that provides Hulk with increased health and more powerful leaps, which can even knock down airborne foes.

    Reinhardt Players: Doctor Strange

    rein strange

    • While Doctor Strange lacks the massive suit of armor and giant metal hammer, he does have a few key aspects that Reinhardt players should be able to pick up fairly easily. Much like Rein, Strange has a shield that he can toggle to block incoming damage and protect his allies, which brings options for shield flashing to the time of incoming projectiles or bullets and even blocking several key Ultimates. Much like Rein, Strange will want to use his shield to take and hold space, whilst also having the opportunity to deal massive damage. Just as Reinhardt’s Earthshatter stuns enemies, Strange’s Ultimate stuns everyone hit in the AOE, providing them all with two hitboxes that Strange and his team can use to deal huge damage. Lastly, Strange is also equipped with a Symmetra-like Portal on a large cooldown, which can be huge for setting up flanks, utilizing clever combos, and even tricking the enemy.

    Related


    The Argument For and Against Marvel Rivals Nerfing Hawkeye

    Some players argue that Marvel Rivals’ Hawkeye’s strong abilities need to be nerfed, but there are a few valid points against doing so.

    Marvel Rivals Picks, Based on Your Overwatch DPS Main

    Marvel Rivals announces a collaboration with Marvel Snap, Marvel Future Fight, and Marvel Puzzle Quest

    Hanzo Players: Hawkeyehanzo hawkeye

    • For fans of the elder Shimada brother archer, you’re in extreme luck, as Hawkeye’s entire kit is very close to that of Hanzo from Overwatch, with slight variations. He can hold to charge his arrows by looking at opponents, and with a full charge can one-shot headshot almost any squishier character. In addition to this, Hawkeye has a jump ability for vertical movement, which can be used to reach the advantage of high ground much like Hazno’s wall climb/Lunge. In addition to this, Hawkeye also has a slash ability which comes in particularly useful when being dived, and secondary explosive arrows that he can switch between at will, which when paired with the slash, gives the chance to deal AOE damage, knockback, and potentially escape.

    Widowmaker Players: Black Widowwidow and widow

    • Black Widow’s kit resembles much of what makes up Widowmaker’s playstyle but with more consistent mobility. While Widow has a grappling hook on a cooldown, Black Widow has a sprint with no cooldown – similar to Soldier: 76, which she can use to gain more vertical momentum when jumping, and reach different high ground and advantage points. Black Widow is also a hitscan sniper with the potential to pick off targets from afar.

    Tracer Players: Star-Lordtracer star lord

    • Tracer players will feel very much at home on Star-Lord, as he not only has guns that feel very similar to Tracer’s pistol, some of the best general mobility in the game across all DPS, and the ability to “blink” – faking out opponents, cooldowns, and even survive some otherwise devastating impacts. In addition to this, Star-Lord has what is essentially very similar to a Reaper Death Blossom as one of his cooldowns, which is great for doing rapid AOE chip damage, and his Ultimately resembles Soldier: 76’s with the ability to lock onto and ‘aimbot’ the opponents.

    Pharah Players: Iron Manpharah iron man

    • Flyers also tend to appear in Marvel Rivals in the form of Iron Man, who is closest to the likes of Pharah (and Echo, to some degree). He can soar through the sky for extended periods of time in comparison to the Overwatch flyers, and while his explosive rockets deal less damage in general compared to Pharah’s, they can be used in clever ways, bouncing off the ground to deal burst damage. He also has a beam somewhat like Echo/Zarya, with an extended reach that can melt low HP targets, and his Ultimate ability is very similar to Rocket Barrage, causing massive damage in the AOE from a single pulse.

    Ashe/Cassidy Players: Helaashe cass hela

    • Ashe and Cassidy share the playstyle of hitscan heroes who can reliably hinder and two-shot most enemy squishies with consistent aim. Hela, for the most part largely resembles this, too, as while she may not seem it at first glance, she is a hitscan hero herself. She also has a stun somewhat similar to OW1 Cassidy, which can be used to hinder opponents and line up easy headshots. In addition to this, she has a secondary attack that can deal delayed explosive damage, similar to Ashe’s Dynamite after securing a kill. Lastly, as Ashe can reposition herself with her Coach Gun, Hela can take the same sort of advantageous angles with her Astral Flock.

    Genji Players: Psylocke / Iron Fistgenji psy iron fist

    • Genji is a DPS that relies on the dash in, get a kill, and dash back out playstyle. This is largely seen in two DPS in particular, Psylocke and Iron Fist, who share key aspects of his kit and make them the most reliable overall choices for Genji players. Psylocke is one of the best flankers and disruptor picks in the game but tends to utilize hitscan attacks rather than Shuriken projectiles. However, she is paired with two Genji-like dashes which are brilliant for horizontal and vertical mobility, as well as securing picks. She also has timed invisibility, much like Sombra, which can help set her up for flanks or allow her to escape. Finally, her ultimate is somewhat similar to Dragonblade, but has Psylocke able to deliver katana slashes to everyone in her AOE.
    • Iron Fist is a melee character that relies on getting up close and personal with the enemy, and much of his abilities and playstyles mirror that of Genji. Rather than having a Wall Climb, he has a Wall Run which can be used for horizontal movement – but also used to gain verticle movement with his jumps. He has 3 jump cooldowns which can be used to close distance and leap from high ground to high ground, and a dash-like kick that can be used to initiate or finish enemies off. Iron Fist also has a Deflect like Genji, but he is tied to a right click that can also be used to buff his shields and temporarily improve his punches. Lastly, while Genji often has to play around with health packs and dive back to his Supports, Iron Fist has the ability to heal himself in a pinch, which can also be used before a fight begins to buff his health from 250 to 300 HP, making a huge difference.

    Sombra Players: Psylocke / Lokisombra psy loki

    • Players who wish to maintain the playstyle of Sombra without too much worry about other core similarities are sure to have a blast on Psylocke. While her only main parallels to the Talon Hacker are her invisibility cooldown, hitscan weapon, and her ability to harass and disrupt the enemy, it won’t be hard for Sombra mains to adjust to Psy. On the other hand, if you’d like to try out a supporter role, Strategist hero Loki is also another very solid choice, as his kit enables much of the ‘troll’ play that Sombra mains tend to enjoy, enabling him to go invisible, create clones and switch between them, and even mirror someone else like an Echo ult, instantly gaining their Ultimate and using it to their liking – giving Loki some of the strongest strategy and disruption potential in the game.

    Soldier: 76 Players: The Punishersoldier punisher

    • Punisher mirrors what Soldier: 76 is to Overwatch in that he is the character that has one of the most simple yet versatile kits, making him a strong addition to almost any team composition, as well as a great character for beginners and highly skilled players alike. Much like Soldier, Punisher has a hitscan rifle weapon that can be used to deal damage from a distance. Second to this, he also has a shotgun that he can change to, dealing devastating damage up close much like Reaper. While Punisher doesn’t have a sprint like Soldier, he has his ziplines which he can set up to create a quick way around the map or to reach high ground and advantageous areas. He also has a smoke bomb which can be used to create distance and obscure vision, as well as to super jump to some areas. His turret essentially works the same as the OW1 Bastion turret, in which he plants somewhere and shoots to deal devastating damage. Lastly, his ultimate is very useful for holding defensively or making an aggressive push to shred the opponent, operating similarly to Mauga’s general chaingun weapons.

    Junkrat Players: Squirrel Girl / Moon Knightjunk sg mk

    • Junkrat players will find many aspects of his kit in Squirrel Girl, who comes equipped with a slingshot weapon that can fire bouncing projectiles at the enemy, using the ground and walls to spam chokepoints and make certain areas hard to push past. As Junkrat has his mines to help reposition himself, Squirrel Girl has a tail bounce which can be used to escape or reach high ground. She also has a trap like Junkrat, which can be placed to lock enemies into place – often setting up easier combos for herself. However, another character that resembles Junkrat’s aggressive, spammy playstyle is Moon Knight, whose weapons will bounce between groups of enemies to deal chip damage across each one of them. He can also bounce his weapons off his Ankhs, which he can place on the ground, wall, roof, or other various objects to create spam across a small AOE. With clever use of this strategy, Moon Knight has the ability to shut down flank routes and make choke points horrendous to push through – much like Junkrat succeeds in doing.

    Torbjorn Players: Namortorb namor

    • One of Torbjorn’s key assets is his Turret, which can be placed to auto-detect enemies and deal damage to them until destroyed. Namor takes on a similar approach, with the ability to summon up to 3 (with Luna Snow) sea creatures at a time to operate as mini turrets, shooting the enemy for you. While they do less damage overall than a Torb Turret, Namor has the advantage of being able to place his sea creatures in advantageous areas, such as high up on walls, on rooftops, or other areas that are otherwise hard to get to. Just as Torb has an Overload to deal increased damage, Namor has a secondary fire that temporarily amps the rate at which his turrets deal damage, giving Namor huge potential to secure picks.

    Mei Players: Groot

    mei groot

    • While Groot takes on the Tank/Vanguard role rather than the DPS/Duelist category, much of his kit mirrors one of Mei’s core features – the ability to place walls. While Mei has one Wall on a cooldown that only lasts so long, Groot has multiple, smaller walls that can be placed to use as natural cover, to isolate targets, or to block important routes. As Mei has a self-heal to protect herself, one of Groot’s Walls grants him bonus health when standing near it while allies deal damage, which gives him more survivability and uptime, holding and denying space. Lastly, his ult can also trap people but operates more as a Zarya Grav than a Mei Freeze.

    Related


    Marvel Rivals: 8 Hardest Ultimate Attacks To Use Well

    Despite being able to deal significant amounts of damage, these Marvel Rivals ultimate abilities can be tricky to use to their full effect.

    Marvel Rivals Picks, Based on Your Overwatch Support MainScreenshot from a Marvel Rivals cinematic trailer. Characters are depicted left to right: Storm, Magneto, Star Lord, Mantis, The Punisher, Scarlet Witch

    Moira Players: Cloak & Dagger / Scarlet Witchmoira scar w cloak and dagger

    • Moira players will be able to easily adjust to the playstyle of both Scarlet Witch on Duelist and Cloak & Dagger on Strategist. Scarlet Witch pretty much mirrors most of Moira’s kit, with an auto-locking infinite primary fire, and the ability to fade. She also has a burst fire and stun orb which can be used to disrupt opponents. However, most significantly, her ultimate is essentially a D.Va bomb, making her kit a fun combination of familiar OW heroes.
    • Cloak & Dagger, on the other hand, works more like a Moira/Kiriko combination. Dagger’s primary consists of lock-on projectiles that feel familiar to Kiriko’s Kunai in terms of aim, but heal allies and damage enemies. Cloak has a close-range infinite lock on damage just like Scarlet Witch and Moira, and both Cloak and Dagger get a healing wall and a damage wall, which can be sent out similar to Moira’s Orbs. Dagger also has the ability to ‘fade’ not only himself but also nearby teammates, making everyone immune to damage and effects for a brief moment. Lastly, much like Moira’s ability to both harm and heal with her Ultimate, C&D’s Ultimate ability enables them to pretty much paint an AOE on the floor with three dashes, with this AOE dealing chip damage to the enemy whilst providing massive healing to allies.

    Ana Players: Mantis/Luna Snowana mantis luna

    • While neither Luna Snow nor Mantis will feel close to Ana’s playstyle, they do have key aspects that mirror Ana’s abilities, as well as playing the role of two of the most consistent, highest-output Strategists in the game. Just as Ana’s scoped bullets are hitscan, Luna Snow is a hitscan character, making her a very aim-reliant healer. In addition to this, she has the ability to freeze opponents similar to Sleep Dart, which can even cause environmental eliminations and negate several Ultimates. In comparison, Mantis has a ‘sleep’ ability, but through a projectile AOE grenade rather than a sleep dart. Mantis tends to play more defensive, which enables her to create some big healing numbers, but she also has the potential to rack up a lot of damage and elims in the right hands, much like Ana.

    Zenyatta Players: Adam Warlock / Mantis

    zen adam mantis

    • Both Adam Warlock and Mantis are suitable options for Zenyatta mains. Adam Warlock tends to have abilities similar to both Zen and Mercy, with his primary healing toggling to multiple people similar to Valkyrie, and his Ultimate Ability mirroring Mercy’s OW1 Mass Rez. However, more like Zenyatta, Adam’s healing output is somewhat limited, which means he needs to rely on dealing with damage as well to gain value. Like Zen’s two different attacks, Adam can launch a single projectile or a charged multishot. Mantis, on the other hand, resembles Zenyatta in the way that she provides value for her allies, granting them both a damage boost or healing over time. Similarly to Zen, Mantis’ Ultimate also grants increased healing over time in an AOE, as well as boosting damage, which can change the outcome of a team fight.

    Baptiste Players: Rocket Raccoonbap rocket

    • Rocket Raccoon shares Baptiste’s ability to create massive healing output numbers as well as dead very solid damage. His primary fire operates more similarly to Sojourn but can be weaved into healing the same way as Bap’s healing-to-damage tempos tend to work. Rocket launches similar healing orbs to Bap’s grenades, but they will also continue to float or bounce more like a Moira Orb. In addition to this, Rocket has more mobility with the ability to wall dash paired with his tiny hitbox, making him a pain to take down at times. Much like Bap’s deployable Immortality Field, Rocket utilizes similar deployables that his team can play around with, and his ultimate also significantly boosts damage. However, unlike Bap’s Ultimat being a window you must shoot through, Rocket’s Ultimate works more like Orisa bongo from OW1.

    Lucio Players: Storm/Luna Snow

    lucio luna storm

    • Lucio has no hero who plays quite like him at this point, but both Storm and Luna Snow have key aspects if players are seeking something close. Storm, while she plays much more stagnant and tends to be a bit lackluster in terms of Season 0, has the ability to toggle between assisting her allies with a speed boost, or assisting them with a damage boost – much like Lucio’s ability to toggle between speed and healing. Luna Snow, on the other hand, has increased speed through her skate passive, which is similar to Lucio running on the ground – she just doesn’t have the ability to attach to walls. Lastly, another thing Luna Snow shares with Lucio is the ability to pivot into applying pressure and dealing with damage from time to time.
    Marvel Rivals Tag Page Cover Art




    Marvel Rivals

    Third-Person Shooter

    Action

    Multiplayer

    Franchise

    Marvel

    Released

    December 6, 2024

    Developer(s)

    NetEase Games

    Publisher(s)

    NetEase Games



    If you’re a fan of Overwatch and looking to dive into the world of Marvel Rivals, here are some suggestions on who you should play based on your Overwatch main:

    1. If you main Tracer: You should consider playing as Black Widow in Marvel Rivals. Both characters are quick, agile, and deadly with their precise attacks.

    2. If you main Reinhardt: Hulk would be a great choice for you in Marvel Rivals. Both characters are known for their immense strength and ability to tank damage for their team.

    3. If you main Mercy: Doctor Strange would be a good fit for you in Marvel Rivals. Both characters are powerful healers and have abilities that can turn the tide of battle in their team’s favor.

    4. If you main Genji: Wolverine would be a great pick for you in Marvel Rivals. Both characters are known for their agility, quick reflexes, and deadly close-quarters combat skills.

    5. If you main Pharah: Iron Man would be a good choice for you in Marvel Rivals. Both characters are known for their aerial combat abilities and powerful ranged attacks.

    Remember, these are just suggestions based on playstyles and abilities. Feel free to explore and try out different characters in Marvel Rivals to find the one that suits you best!

    Tags:

    1. Marvel Rivals character recommendations
    2. Overwatch main character guide for Marvel Rivals
    3. Finding the best Marvel Rivals hero for your Overwatch playstyle
    4. How to choose the right Marvel Rivals character based on your Overwatch main
    5. Overwatch hero recommendations for Marvel Rivals players
    6. Marvel Rivals character suggestions for Overwatch mains
    7. Match your Overwatch main to the perfect Marvel Rivals hero
    8. Marvel Rivals character picks for Overwatch enthusiasts
    9. Optimize your Marvel Rivals gameplay with your Overwatch main
    10. Finding synergy between your Overwatch main and Marvel Rivals character

    #Play #Marvel #Rivals #Based #Overwatch #Main

  • TCN & TVC Vending Main Control Board

    TCN & TVC Vending Main Control Board



    TCN & TVC Vending Main Control Board

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    The TCN & TVC Vending Main Control Board is the heart of your vending machine operation. This essential component is responsible for managing all aspects of your vending machine, from inventory control to payment processing.

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    #TCN #TVC #Vending #Main #Control #Board,tcn

  • OUKITEL C53 Cell Phone Unlocked, 6.6″ HD+ Waterdrop Screen Android 14 Phone, 4300mAh Smartphone, 8GB+64GB/1TB Octa Core, 13MP Main Camera, 4G Dual SIM, Face ID/GPS/3.5mm Jack, T-Mobile – Blue

    OUKITEL C53 Cell Phone Unlocked, 6.6″ HD+ Waterdrop Screen Android 14 Phone, 4300mAh Smartphone, 8GB+64GB/1TB Octa Core, 13MP Main Camera, 4G Dual SIM, Face ID/GPS/3.5mm Jack, T-Mobile – Blue


    Price: $99.99
    (as of Jan 02,2025 23:09:31 UTC – Details)



    Latest Android 14 phone: The latest OUKITEL C53 Smartphone launched in 2024 is equipped with the latest Android 14 system, providing faster, smoother and more responsive performance, greatly improving the user experience. OUKITEL C53 cell phone Android 14 protects your privacy in all aspects and offers you a unique and convenient service. The OUKITEL C53 Mobile Phone is very slim with only 215g and fits well in the hand.
    Up to 8GB RAM + 64GB ROM: The OUKITEL C53 android phone features advanced RAM expansion technology to unleash your multitasking capabilities. Boost RAM to 8GB with just one click for seamless app switching and smoother gaming. A massive 64GB of built-in storage, expandable up to 1TB, is available to store all your favourite apps, photos, videos and more. Ultra-fast octa-core processor up to 1.6GHz. Your favourite games will run with ease, giving you the superior performance and entertainment you need.
    6.6 inch large screen, 13MP rear camera: OUKITEL C53 smart phone is equipped with a 6.6-inch water drop screen to create an immersive picture, allowing you to enjoy silky smooth and fast response speed. 720*1612 HD+ resolution, screen-to-body ratio 89% and brightness 400nit, enjoy it whenever you want, even if it is easy to read in the sun. OUKITEL C53 cellphone with a 13MP rear camera and 5MP front camera! Multiple photo modes e.g. Panorama, Pro, Night, Portrait, HDR etc help you to create professional photos easily. It also provides a face unlock function, which is a fast, secure and convenient interface for your daily life.
    4300mAh battery, 4G Dual SIM phone: The 4300mAh battery eliminates worries about power consumption, supports up to 640 hours of standby and 1-2 days of normal use. OUKITEL C53 cheap phone adopts a 3 card slot design (2 SIM+1TF) to meet your diverse needs. Supports GPS+Glonass+Galileo, always gives you an accurate location. The C53 gaming phone supports Bluetooth 4.2 and has a 3.5mm headphone jack so you can enjoy it in your own comfort zone.
    Support T-Mobile & OUKITEL Official Service: This OUKITEL C53 cell phone supports frequency bands:GSM: B5/B8/B3/B2; WCDMA: B1/2/4/5/8; FDD-LTE: B1/2/3/4/5/7/8/12/17/19/20/25/26/28AB/66 (OUKITEL C53 support T-Mobile, not support AT&T. Please confirm the carrier before purchasing! ). OUKITEL offers 30-day no-reason return, long-term technical support and 24-hour online customer service. When you choose OUKITEL Smartphone, you are choosing a safe shopping experience and dedicated customer service.


    Introducing the OUKITEL C53 Cell Phone Unlocked: Your New Favorite Smartphone!

    Looking for a sleek and powerful smartphone that won’t break the bank? Look no further than the OUKITEL C53 Cell Phone Unlocked. This stunning device features a massive 6.6″ HD+ waterdrop screen that delivers crystal-clear visuals for all your entertainment needs.

    Powered by Android 14, the OUKITEL C53 boasts an octa-core processor and 8GB of RAM, ensuring smooth performance and seamless multitasking. With 64GB of internal storage (expandable up to 1TB), you’ll have plenty of space for all your apps, photos, and videos.

    Capture every moment in stunning detail with the 13MP main camera, while the 4300mAh battery keeps you powered up all day long. Plus, with 4G dual SIM capabilities, face ID unlock, GPS, and a 3.5mm headphone jack, this phone has everything you need and more.

    Whether you’re a social media maven, a mobile gamer, or just need a reliable device for everyday use, the OUKITEL C53 Cell Phone Unlocked is the perfect choice. Get yours in stylish blue today and experience the ultimate in smartphone technology.
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  • ACL 5M2975H-.25 Race Main Bearings for Nissan SR20DET AWD RNN14 GTiR Pulsar +.25

    ACL 5M2975H-.25 Race Main Bearings for Nissan SR20DET AWD RNN14 GTiR Pulsar +.25



    ACL 5M2975H-.25 Race Main Bearings for Nissan SR20DET AWD RNN14 GTiR Pulsar +.25

    Price : 121.35

    Ends on : N/A

    View on eBay
    If you’re in need of high-quality main bearings for your Nissan SR20DET AWD RNN14 GTiR Pulsar, look no further than the ACL 5M2975H-.25 Race Main Bearings. These bearings are designed specifically for racing applications and are perfect for those looking to upgrade their engine’s performance.

    With a +.25 size, these main bearings are perfect for those looking to fine-tune their engine’s clearances. Made from high-quality materials, these bearings are durable and reliable, ensuring that your engine runs smoothly and efficiently.

    Don’t settle for subpar bearings when it comes to your racing engine. Upgrade to ACL 5M2975H-.25 Race Main Bearings and experience the difference for yourself. Your Nissan SR20DET AWD RNN14 GTiR Pulsar deserves the best, so why settle for anything less?
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  • 1PC used Main board  S2198MOA S2198 S2198GNN-EFI  #YY

    1PC used Main board S2198MOA S2198 S2198GNN-EFI #YY



    1PC used Main board S2198MOA S2198 S2198GNN-EFI #YY

    Price : 290.00

    Ends on : N/A

    View on eBay
    Are you in need of a reliable and affordable main board for your PC? Look no further! We have a 1PC used Main board S2198MOA S2198 S2198GNN-EFI available now. This high-quality main board is perfect for upgrading your PC or replacing a faulty one.

    Don’t miss out on this great deal! Contact us today to purchase this 1PC used Main board S2198MOA S2198 S2198GNN-EFI. #YY
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  • ACL 5M2975H-.025 Race Main Bearings for Nissan SR20DET AWD RNN14 GTiR Pulsar

    ACL 5M2975H-.025 Race Main Bearings for Nissan SR20DET AWD RNN14 GTiR Pulsar



    ACL 5M2975H-.025 Race Main Bearings for Nissan SR20DET AWD RNN14 GTiR Pulsar

    Price : 121.35

    Ends on : N/A

    View on eBay
    Are you looking to upgrade the main bearings in your Nissan SR20DET AWD RNN14 GTiR Pulsar? Look no further than the ACL 5M2975H-.025 Race Main Bearings!

    These high-quality bearings are designed specifically for the SR20DET engine, providing improved durability and performance for your race car. With a .025 undersize, these bearings are perfect for high-performance applications where precision is key.

    Don’t settle for subpar bearings when it comes to your engine’s performance. Upgrade to ACL 5M2975H-.025 Race Main Bearings and experience the difference on the track. Order yours today and take your Nissan SR20DET to the next level!
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  • Quin Snyder reveals main difference between De’Andre Hunter starting, coming off bench

    Quin Snyder reveals main difference between De’Andre Hunter starting, coming off bench


    De’Andre Hunter is playing some of the best basketball of his career, and he’s doing it in a sixth-man role for the Atlanta Hawks. Since being on the team, Hunter has started every season, but being injured earlier in this season led him to come off the bench. He’s now averaging 20.3 points per game and making a run for Sixth Man of the Year.

    Snyder has been very vocal about Hunter’s play this season, and he recently was asked what’s the difference between him starting and coming off the bench.

    “I feel like whether he was starting or coming off the bench, the way that he’s playing, he’s really focused on running and attacking the rim in transition,” Snyder said. “And he’s been more aggressive from the three. We talk about how contested threes really aren’t bad shots for him because of his ability to raise up. 

    “Coming off the bench, there’s an opportunity for him to throw himself right into the game, knowing that our team needs that too. His aggressiveness offensively has been big. Taking threes has got him on the rim, and he’s made some big mid-range shots for us, too.

    Not only has Hunter been solid on offense, but he’s continued to be a force on defense as well.

    “He’s a warrior,” Snyder said. “Everything I’m saying about him on the offensive end, he’s just a soldier defensively. Whether he’s wrestling someone in the post or playing out on the floor in pick-and-roll defense. His versatility on both sides of the floor has been huge for us.”

    Related Atlanta Hawks NewsArticle continues below

    Atlanta Hawks forward De'Andre Hunter (12) dribbles against the Chicago Bulls in the first quarter at State Farm Arena.
    Brett Davis-Imagn Images

    Earlier in the season, Quin Snyder spoke highly of De’Andre Hunter and what’s been working for him this season in his new role.

    “He’s bought into what we’re doing,” Snyder said. “Shooting transition threes has been something. He can shoot, and he’s always been able to shoot, but I think that his recognition of where those places are, what times in the game where he can be even more aggressive. He doesn’t hesitate right now, and I think his willingness to shoot threes, sometimes contested threes, with his size, and then the aggressiveness with how he’s attacking the rim. Those two things, in my mind, really set up the other part of this game where he does have the ability to rise up and hit a contested mid-range shot. 

    Hunter has been making quicker decisions with the ball and is knocking down threes at a high rate. If Hunter continues his strong play, it’ll be a tight race between him and Payton Pritchard for Sixth Man of the Year.



    In a recent press conference, Utah Jazz head coach Quin Snyder opened up about the main difference he sees in De’Andre Hunter when he starts versus when he comes off the bench.

    Snyder explained that when Hunter is in the starting lineup, he tends to be more aggressive and assertive on both ends of the court. He is able to set the tone early in the game and make an impact from the opening tip.

    On the other hand, when Hunter comes off the bench, Snyder noted that he brings a different energy and spark to the team. He is able to provide a lift when the team needs it most and can be a game-changer in crucial moments.

    Overall, Snyder emphasized that Hunter’s versatility and adaptability make him a valuable asset to the team, regardless of whether he is starting or coming off the bench.

    Fans can look forward to seeing how Hunter continues to make an impact for the Jazz as they push for a deep playoff run.

    Tags:

    1. Quin Snyder
    2. De’Andre Hunter
    3. Starting lineup
    4. Bench role
    5. Utah Jazz
    6. NBA
    7. Basketball insights
    8. Player development
    9. Coach strategies
    10. Game analysis

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  • Nintendo Switch main unit  Joy-Con (L) Neon Blue (R) Neon Red

    Nintendo Switch main unit Joy-Con (L) Neon Blue (R) Neon Red



    Nintendo Switch main unit Joy-Con (L) Neon Blue (R) Neon Red

    Price : 350.00 – 332.50

    Ends on : N/A

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    Attention all Nintendo Switch fans! The Nintendo Switch main unit with Joy-Con (L) Neon Blue and (R) Neon Red is now available for purchase. Get ready to experience gaming like never before with these vibrant and stylish Joy-Cons. Whether you’re playing your favorite games at home or on the go, the Nintendo Switch main unit with Neon Blue and Neon Red Joy-Cons will provide hours of entertainment and fun. Don’t miss out on this must-have accessory for your Nintendo Switch system. Grab yours today and elevate your gaming experience to the next level! #NintendoSwitch #NeonBlue #NeonRed #GamingFun
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