Tag: Buffers

  • Tapered SPINDLES Right & Left 3/8″ Arbor Hole for Motors – BUFFERS – Grinders (E 6)

    Tapered SPINDLES Right & Left 3/8″ Arbor Hole for Motors – BUFFERS – Grinders (E 6)


    Price: $33.95
    (as of Dec 18,2024 01:33:17 UTC – Details)



    FEATURES: · Precision Quality · Machining is done by CNC Equipment · Made of Steel and Anodized Finish · Allen Set Screws do not protrude above the main shaft of the spindle. SPECIFICATIONS: – Material: Cold Rolled Steel – Overall Length: 4-5/16″ – 109mm – Arbor Body Diameter: 3/4″ – 19mm – Spindle Body Length: 2-5/8″ – 66mm – Spindle Shaft Depth: 1-5/16″ – 33.3mm – Arbor Hole: 3/8″ – 9.57mm for Shaft Connection – Weight: 3.8oz. – 120gr Spindles are made to be used on a 3/8″ shaft diameter Motor with forward direction. NOTE: DO NOT USE Tapered Spindles to hold Grinding Stone Wheels or Hard Heavy Wheel – IT IS EXTREAMLY DANGEROUS TO DO SO! Item is New Never Used.
    Material: Cold Rolled Steel
    Overall Length: 4-5/16″ – 109mm
    Arbor Body Diameter: 3/4″ – 19mm
    JETS Product # 1603-193414 – 1603-292370


    Are you in need of tapered spindles for your motors, buffers, or grinders? Look no further! Our tapered spindles are designed with a 3/8″ arbor hole, making them compatible with a variety of tools and machines. Whether you need a right or left-handed spindle, we have you covered.

    These spindles are made with high-quality materials to ensure durability and long-lasting performance. They are perfect for a wide range of applications, from polishing and buffing to grinding and sharpening. Don’t settle for subpar spindles – choose our tapered spindles for the best results.

    Upgrade your equipment today with our E 6 tapered spindles. Order yours now and take your projects to the next level!
    #Tapered #SPINDLES #Left #Arbor #Hole #Motors #BUFFERS #Grinders

  • Vulkan API Computer Graphics Tutorial #8 | Framebuffers, Command Buffers, Synchronization, Presentation | Cuda Education: Video Walkthrough (82+ minutes) … API | Computer Graphics | Cuda Education)

    Vulkan API Computer Graphics Tutorial #8 | Framebuffers, Command Buffers, Synchronization, Presentation | Cuda Education: Video Walkthrough (82+ minutes) … API | Computer Graphics | Cuda Education)


    Price: $3.99
    (as of Dec 17,2024 17:12:00 UTC – Details)




    ASIN ‏ : ‎ B08PPNRCN9
    Publication date ‏ : ‎ December 3, 2020
    Language ‏ : ‎ English
    File size ‏ : ‎ 1680 KB
    Text-to-Speech ‏ : ‎ Enabled
    Screen Reader ‏ : ‎ Supported
    Enhanced typesetting ‏ : ‎ Enabled
    X-Ray ‏ : ‎ Not Enabled
    Word Wise ‏ : ‎ Not Enabled
    Print length ‏ : ‎ 46 pages


    Welcome back to our Vulkan API Computer Graphics Tutorial series! In this episode, we will be diving into the topics of Framebuffers, Command Buffers, Synchronization, and Presentation. These are crucial concepts to understand in order to effectively utilize the power of the Vulkan API in your computer graphics projects.

    In this 82+ minute video walkthrough, we will provide a comprehensive overview of these topics, breaking down complex concepts into easy-to-understand explanations. Whether you are a beginner looking to learn the basics or an experienced developer seeking to deepen your knowledge, this tutorial is designed to cater to all levels of expertise.

    By the end of this video, you will have a solid understanding of how to work with Framebuffers, Command Buffers, Synchronization, and Presentation in Vulkan API. So grab your favorite beverage, sit back, and join us on this educational journey!

    Don’t forget to like, share, and subscribe to our channel for more educational content on API, Computer Graphics, and Cuda Education. Let’s level up our skills together! #VulkanAPI #ComputerGraphics #CudaEducation
    #Vulkan #API #Computer #Graphics #Tutorial #Framebuffers #Command #Buffers #Synchronization #Presentation #Cuda #Education #Video #Walkthrough #minutes #API #Computer #Graphics #Cuda #Education

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